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authorDrew DeVault <sir@cmpwn.com>2015-08-22 09:03:43 -0400
committerDrew DeVault <sir@cmpwn.com>2015-08-22 09:03:43 -0400
commitade634bb04027a6ea5f053330e044638f135c147 (patch)
treeb446198afb8d5ea2d9e32e5953c9e1d4cf445485 /sway
parent246aee9a97bec467c8c9fa8021caebac7ea15416 (diff)
parentc0b68aa6fca132c431a7ed1aaa59444bd2c2657d (diff)
Merge pull request #118 from Luminarys/master
Refactored resizing functions into resize.c
Diffstat (limited to 'sway')
-rw-r--r--sway/commands.c225
-rw-r--r--sway/handlers.c297
-rw-r--r--sway/layout.c2
-rw-r--r--sway/resize.c491
4 files changed, 544 insertions, 471 deletions
diff --git a/sway/commands.c b/sway/commands.c
index 36299c8d..62794111 100644
--- a/sway/commands.c
+++ b/sway/commands.c
@@ -16,6 +16,7 @@
#include "container.h"
#include "handlers.h"
#include "sway.h"
+#include "resize.h"
struct modifier_key {
char *name;
@@ -448,240 +449,26 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
return false;
}
char *end;
- int min_sane_w = 100;
- int min_sane_h = 60;
int amount = (int)strtol(argv[2], &end, 10);
if (errno == ERANGE || amount == 0) {
errno = 0;
return false;
}
+
if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) {
return false;
}
+
if (strcmp(argv[0], "shrink") == 0) {
amount *= -1;
}
- swayc_t *parent = get_focused_view(swayc_active_workspace());
- swayc_t *focused = parent;
- swayc_t *sibling;
- if (!parent) {
- return true;
- }
- // Find the closest parent container which has siblings of the proper layout.
- // Then apply the resize to all of them.
- int i;
if (strcmp(argv[1], "width") == 0) {
- int lnumber = 0;
- int rnumber = 0;
- while (parent->parent) {
- if (parent->parent->layout == L_HORIZ) {
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->x != focused->x) {
- if (sibling->x < parent->x) {
- lnumber++;
- } else if (sibling->x > parent->x) {
- rnumber++;
- }
- }
- }
- if (rnumber || lnumber) {
- break;
- }
- }
- parent = parent->parent;
- }
- if (parent == &root_container) {
- return true;
- }
- sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
- //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
- bool valid = true;
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->x != focused->x) {
- if (sibling->x < parent->x) {
- double pixels = -1 * amount;
- pixels /= lnumber;
- if (rnumber) {
- if ((sibling->width + pixels/2) < min_sane_w) {
- valid = false;
- break;
- }
- } else {
- if ((sibling->width + pixels) < min_sane_w) {
- valid = false;
- break;
- }
- }
- } else if (sibling->x > parent->x) {
- double pixels = -1 * amount;
- pixels /= rnumber;
- if (lnumber) {
- if ((sibling->width + pixels/2) < min_sane_w) {
- valid = false;
- break;
- }
- } else {
- if ((sibling->width + pixels) < min_sane_w) {
- valid = false;
- break;
- }
- }
- }
- } else {
- double pixels = amount;
- if (parent->width + pixels < min_sane_w) {
- valid = false;
- break;
- }
- }
- }
- if (valid) {
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->x != focused->x) {
- if (sibling->x < parent->x) {
- double pixels = -1 * amount;
- pixels /= lnumber;
- if (rnumber) {
- recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
- } else {
- recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
- }
- } else if (sibling->x > parent->x) {
- double pixels = -1 * amount;
- pixels /= rnumber;
- if (lnumber) {
- recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
- } else {
- recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
- }
- }
- } else {
- if (rnumber != 0 && lnumber != 0) {
- double pixels = amount;
- pixels /= 2;
- recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
- recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
- } else if (rnumber) {
- recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
- } else if (lnumber) {
- recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
- }
- }
- }
- // Recursive resize does not handle positions, let arrange_windows
- // take care of that.
- arrange_windows(swayc_active_workspace(), -1, -1);
- }
- return true;
+ return resize_tiled(amount, true);
} else if (strcmp(argv[1], "height") == 0) {
- int tnumber = 0;
- int bnumber = 0;
- while (parent->parent) {
- if (parent->parent->layout == L_VERT) {
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->y != focused->y) {
- if (sibling->y < parent->y) {
- bnumber++;
- } else if (sibling->y > parent->y) {
- tnumber++;
- }
- }
- }
- if (bnumber || tnumber) {
- break;
- }
- }
- parent = parent->parent;
- }
- if (parent == &root_container) {
- return true;
- }
- sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
- //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
- bool valid = true;
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->y != focused->y) {
- if (sibling->y < parent->y) {
- double pixels = -1 * amount;
- pixels /= bnumber;
- if (tnumber) {
- if ((sibling->height + pixels/2) < min_sane_h) {
- valid = false;
- break;
- }
- } else {
- if ((sibling->height + pixels) < min_sane_h) {
- valid = false;
- break;
- }
- }
- } else if (sibling->y > parent->y) {
- double pixels = -1 * amount;
- pixels /= tnumber;
- if (bnumber) {
- if ((sibling->height + pixels/2) < min_sane_h) {
- valid = false;
- break;
- }
- } else {
- if ((sibling->height + pixels) < min_sane_h) {
- valid = false;
- break;
- }
- }
- }
- } else {
- double pixels = amount;
- if (parent->height + pixels < min_sane_h) {
- valid = false;
- break;
- }
- }
- }
- if (valid) {
- for (i = 0; i < parent->parent->children->length; i++) {
- sibling = parent->parent->children->items[i];
- if (sibling->y != focused->y) {
- if (sibling->y < parent->y) {
- double pixels = -1 * amount;
- pixels /= bnumber;
- if (tnumber) {
- recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
- } else {
- recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
- }
- } else if (sibling->x > parent->x) {
- double pixels = -1 * amount;
- pixels /= tnumber;
- if (bnumber) {
- recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
- } else {
- recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
- }
- }
- } else {
- if (bnumber != 0 && tnumber != 0) {
- double pixels = amount/2;
- recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
- recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
- } else if (tnumber) {
- recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
- } else if (bnumber) {
- recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
- }
- }
- }
- arrange_windows(swayc_active_workspace(), -1, -1);
- }
- return true;
+ return resize_tiled(amount, false);
}
- return true;
+ return false;
}
static bool cmd_set(struct sway_config *config, int argc, char **argv) {
diff --git a/sway/handlers.c b/sway/handlers.c
index d8f9e987..cb42196f 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -15,8 +15,9 @@
#include "container.h"
#include "focus.h"
#include "input_state.h"
+#include "resize.h"
-static struct wlc_origin mouse_origin;
+struct wlc_origin mouse_origin;
static bool pointer_test(swayc_t *view, void *_origin) {
const struct wlc_origin *origin = _origin;
@@ -338,261 +339,65 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
mouse_origin = *origin;
bool changed_floating = false;
bool changed_tiling = false;
- int min_sane_w = 100;
- int min_sane_h = 60;
if (!swayc_active_workspace()) {
return false;
}
// Do checks to determine if proper keys are being held
swayc_t *view = container_under_pointer();
- uint32_t edge = 0;
if (pointer_state.floating.drag && view) {
if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y;
view->x += dx;
view->y += dy;
- changed_floating = true;
- }
- } else if (pointer_state.floating.resize && view) {
- if (view->is_floating) {
- int dx = mouse_origin.x - prev_pos.x;
- int dy = mouse_origin.y - prev_pos.y;
-
- // Move and resize the view based on the dx/dy and mouse position
- int midway_x = view->x + view->width/2;
- int midway_y = view->y + view->height/2;
- if (dx < 0) {
- if (!pointer_state.lock.right) {
- if (view->width > min_sane_w) {
- changed_floating = true;
- view->width += dx;
- edge += WLC_RESIZE_EDGE_RIGHT;
- }
- } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
- changed_floating = true;
- view->x += dx;
- view->width -= dx;
- edge += WLC_RESIZE_EDGE_LEFT;
+ struct wlc_geometry geometry = {
+ .origin = {
+ .x = view->x,
+ .y = view->y
+ },
+ .size = {
+ .w = view->width,
+ .h = view->height
}
- } else if (dx > 0) {
- if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
- changed_floating = true;
- view->width += dx;
- edge += WLC_RESIZE_EDGE_RIGHT;
- } else if (!pointer_state.lock.left) {
- if (view->width > min_sane_w) {
- changed_floating = true;
- view->x += dx;
- view->width -= dx;
- edge += WLC_RESIZE_EDGE_LEFT;
- }
- }
- }
-
- if (dy < 0) {
- if (!pointer_state.lock.bottom) {
- if (view->height > min_sane_h) {
- changed_floating = true;
- view->height += dy;
- edge += WLC_RESIZE_EDGE_BOTTOM;
- }
- } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
- changed_floating = true;
- view->y += dy;
- view->height -= dy;
- edge += WLC_RESIZE_EDGE_TOP;
- }
- } else if (dy > 0) {
- if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
- changed_floating = true;
- view->height += dy;
- edge += WLC_RESIZE_EDGE_BOTTOM;
- } else if (!pointer_state.lock.top) {
- if (view->height > min_sane_h) {
- changed_floating = true;
- view->y += dy;
- view->height -= dy;
- edge += WLC_RESIZE_EDGE_TOP;
- }
- }
- }
- }
- } else if (pointer_state.tiling.resize && view) {
- bool valid = true;
- double dx = mouse_origin.x - prev_pos.x;
- double dy = mouse_origin.y - prev_pos.y;
- if (view != pointer_state.tiling.init_view) {
- changed_tiling = true;
- valid = false;
- if (view->type != C_WORKSPACE) {
- if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
- pointer_state.lock.temp_left = true;
- } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
- pointer_state.lock.temp_right = true;
- } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
- pointer_state.lock.temp_up = true;
- } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
- pointer_state.lock.temp_down = true;
- }
- }
- }
-
- if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
- changed_tiling = true;
- valid = false;
- } else if (dx > 0 && pointer_state.lock.temp_left) {
- pointer_state.lock.temp_left = false;
- pointer_state.tiling.lock_pos.x = 0;
- }
-
- if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
- changed_tiling = true;
- valid = false;
- } else if (dx < 0 && pointer_state.lock.temp_right) {
- pointer_state.lock.temp_right = false;
- pointer_state.tiling.lock_pos.x = 0;
- }
-
- if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
- changed_tiling = true;
- valid = false;
- } else if (dy > 0 && pointer_state.lock.temp_up) {
- pointer_state.lock.temp_up = false;
- pointer_state.tiling.lock_pos.y = 0;
- }
-
- if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
- changed_tiling = true;
- valid = false;
- } else if (dy < 0 && pointer_state.lock.temp_down) {
- pointer_state.lock.temp_down = false;
- pointer_state.tiling.lock_pos.y = 0;
- }
-
- if (!view->is_floating && valid) {
- // Handle layout resizes -- Find the biggest parent container then apply resizes to that
- // and its bordering siblings
- swayc_t *parent = view;
- if (!pointer_state.lock.bottom) {
- while (parent->type != C_WORKSPACE) {
- // TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
- // way of doing this.
- if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
- parent = parent->parent;
- } else {
- break;
- }
- }
- if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
- swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
- if (sibling) {
- if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
- recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
- recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
- changed_tiling = true;
- } else {
- if (parent->height < min_sane_h) {
- //pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
- pointer_state.lock.temp_up = true;
- } else if (sibling->height < min_sane_h) {
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
- pointer_state.lock.temp_down = true;
- }
- }
- }
- }
- } else if (!pointer_state.lock.top) {
- while (parent->type != C_WORKSPACE) {
- if (fabs(parent->parent->y - view->y) <= 1) {
- parent = parent->parent;
- } else {
- break;
- }
- }
- if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
- swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
- if (sibling) {
- if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
- recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
- recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
- changed_tiling = true;
- } else {
- if (parent->height < min_sane_h) {
- //pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
- pointer_state.lock.temp_down = true;
- } else if (sibling->height < min_sane_h) {
- pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
- pointer_state.lock.temp_up = true;
- }
- }
- }
- }
- }
-
- parent = view;
- if (!pointer_state.lock.right) {
- while (parent->type != C_WORKSPACE) {
- if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
- parent = parent->parent;
- } else {
- sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
- break;
- }
- }
- if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
- swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
- if (sibling) {
- if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
- recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
- recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
- changed_tiling = true;
- } else {
- if (parent->width < min_sane_w) {
- pointer_state.lock.temp_left = true;
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
- } else if (sibling->width < min_sane_w) {
- pointer_state.lock.temp_right = true;
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
+ };
+ wlc_view_set_geometry(view->handle, 0, &geometry);
+ changed_floating = true;
+ } else {
+ swayc_t *init_view = pointer_state.tiling.init_view;
+ if (view != init_view && view->type == C_VIEW) {
+ changed_tiling = true;
+ int i, j;
+ for (i = 0; i < view->parent->children->length; i++) {
+ if (view->parent->children->items[i] == view) {
+ for (j = 0; j < init_view->parent->children->length; j++) {
+ if (init_view->parent->children->items[j] == init_view) {
+ double temp_w = view->width;
+ double temp_h = view->height;
+ view->width = init_view->width;
+ view->height = init_view->height;
+ init_view->width = temp_w;
+ init_view->height = temp_h;
+
+ init_view->parent->children->items[j] = view;
+ view->parent->children->items[i] = init_view;
+
+ swayc_t *temp = view->parent;
+ view->parent = init_view->parent;
+ init_view->parent = temp;
+
+ arrange_windows(&root_container, -1, -1);
+ break;
}
}
- }
- }
- } else if (!pointer_state.lock.left) {
- while (parent->type != C_WORKSPACE) {
- if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
- parent = parent->parent;
- } else {
break;
}
}
- if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
- swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
- if (sibling) {
- if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
- recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
- recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
- changed_tiling = true;
- } else {
- if (parent->width < min_sane_w) {
- pointer_state.lock.temp_right = true;
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
- } else if (sibling->width < min_sane_w) {
- pointer_state.lock.temp_left = true;
- pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
- }
- }
- }
- }
}
- arrange_windows(swayc_active_workspace(), -1, -1);
}
+ } else if (pointer_state.floating.resize && view) {
+ changed_floating = resize_floating(prev_pos);
+ } else if (pointer_state.tiling.resize && view) {
+ changed_tiling = mouse_resize_tiled(prev_pos);
}
if (config->focus_follows_mouse && prev_handle != handle) {
// Dont change focus if fullscreen
@@ -604,21 +409,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
}
prev_handle = handle;
prev_pos = mouse_origin;
- if (changed_floating) {
- struct wlc_geometry geometry = {
- .origin = {
- .x = view->x,
- .y = view->y
- },
- .size = {
- .w = view->width,
- .h = view->height
- }
- };
- wlc_view_set_geometry(view->handle, edge, &geometry);
- return true;
- }
- if (changed_tiling) {
+ if (changed_tiling || changed_floating) {
return true;
}
return false;
@@ -670,6 +461,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
return (pointer_state.floating.drag || pointer_state.floating.resize);
} else {
if (modifiers->mods & config->floating_mod) {
+ pointer_state.floating.drag = pointer_state.l_held;
pointer_state.tiling.resize = pointer_state.r_held;
pointer_state.tiling.init_view = pointer;
// Dont want pointer sent when resizing
@@ -682,6 +474,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (button == M_LEFT_CLICK) {
pointer_state.l_held = false;
pointer_state.floating.drag = false;
+ pointer_state.tiling.init_view = NULL;
}
if (button == M_RIGHT_CLICK) {
pointer_state.r_held = false;
diff --git a/sway/layout.c b/sway/layout.c
index 70d9eb21..18ecb1e7 100644
--- a/sway/layout.c
+++ b/sway/layout.c
@@ -10,6 +10,8 @@
#include "focus.h"
swayc_t root_container;
+int min_sane_h = 60;
+int min_sane_w = 100;
void init_layout(void) {
root_container.type = C_ROOT;
diff --git a/sway/resize.c b/sway/resize.c
new file mode 100644
index 00000000..a08ef4a1
--- /dev/null
+++ b/sway/resize.c
@@ -0,0 +1,491 @@
+#include <wlc/wlc.h>
+#include <math.h>
+#include "layout.h"
+#include "focus.h"
+#include "log.h"
+#include "input_state.h"
+#include "handlers.h"
+
+bool mouse_resize_tiled(struct wlc_origin prev_pos) {
+ swayc_t *view = container_under_pointer();
+ bool valid = true;
+ bool changed_tiling = false;
+ double dx = mouse_origin.x - prev_pos.x;
+ double dy = mouse_origin.y - prev_pos.y;
+ if (view != pointer_state.tiling.init_view) {
+ changed_tiling = true;
+ valid = false;
+ if (view->type != C_WORKSPACE) {
+ if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
+ pointer_state.lock.temp_left = true;
+ } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
+ pointer_state.lock.temp_right = true;
+ } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
+ pointer_state.lock.temp_up = true;
+ } else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
+ pointer_state.lock.temp_down = true;
+ }
+ }
+ }
+
+ if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
+ changed_tiling = true;
+ valid = false;
+ } else if (dx > 0 && pointer_state.lock.temp_left) {
+ pointer_state.lock.temp_left = false;
+ pointer_state.tiling.lock_pos.x = 0;
+ }
+
+ if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
+ changed_tiling = true;
+ valid = false;
+ } else if (dx < 0 && pointer_state.lock.temp_right) {
+ pointer_state.lock.temp_right = false;
+ pointer_state.tiling.lock_pos.x = 0;
+ }
+
+ if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
+ changed_tiling = true;
+ valid = false;
+ } else if (dy > 0 && pointer_state.lock.temp_up) {
+ pointer_state.lock.temp_up = false;
+ pointer_state.tiling.lock_pos.y = 0;
+ }
+
+ if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
+ changed_tiling = true;
+ valid = false;
+ } else if (dy < 0 && pointer_state.lock.temp_down) {
+ pointer_state.lock.temp_down = false;
+ pointer_state.tiling.lock_pos.y = 0;
+ }
+
+ if (!view->is_floating && valid) {
+ // Handle layout resizes -- Find the biggest parent container then apply resizes to that
+ // and its bordering siblings
+ swayc_t *parent = view;
+ if (!pointer_state.lock.bottom) {
+ while (parent->type != C_WORKSPACE) {
+ // TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
+ // way of doing this.
+ if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
+ parent = parent->parent;
+ } else {
+ break;
+ }
+ }
+ if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
+ swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
+ if (sibling) {
+ if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
+ recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
+ recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
+ changed_tiling = true;
+ } else {
+ if (parent->height < min_sane_h) {
+ //pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
+ pointer_state.lock.temp_up = true;
+ } else if (sibling->height < min_sane_h) {
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
+ pointer_state.lock.temp_down = true;
+ }
+ }
+ }
+ }
+ } else if (!pointer_state.lock.top) {
+ while (parent->type != C_WORKSPACE) {
+ if (fabs(parent->parent->y - view->y) <= 1) {
+ parent = parent->parent;
+ } else {
+ break;
+ }
+ }
+ if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
+ swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
+ if (sibling) {
+ if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
+ recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
+ recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
+ changed_tiling = true;
+ } else {
+ if (parent->height < min_sane_h) {
+ //pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
+ pointer_state.lock.temp_down = true;
+ } else if (sibling->height < min_sane_h) {
+ pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
+ pointer_state.lock.temp_up = true;
+ }
+ }
+ }
+ }
+ }
+
+ parent = view;
+ if (!pointer_state.lock.right) {
+ while (parent->type != C_WORKSPACE) {
+ if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
+ parent = parent->parent;
+ } else {
+ sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
+ break;
+ }
+ }
+ if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
+ swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
+ if (sibling) {
+ if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
+ recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
+ recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
+ changed_tiling = true;
+ } else {
+ if (parent->width < min_sane_w) {
+ pointer_state.lock.temp_left = true;
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
+ } else if (sibling->width < min_sane_w) {
+ pointer_state.lock.temp_right = true;
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
+ }
+ }
+ }
+ }
+ } else if (!pointer_state.lock.left) {
+ while (parent->type != C_WORKSPACE) {
+ if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
+ parent = parent->parent;
+ } else {
+ break;
+ }
+ }
+ if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
+ swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
+ if (sibling) {
+ if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
+ recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
+ recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
+ changed_tiling = true;
+ } else {
+ if (parent->width < min_sane_w) {
+ pointer_state.lock.temp_right = true;
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
+ } else if (sibling->width < min_sane_w) {
+ pointer_state.lock.temp_left = true;
+ pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
+ }
+ }
+ }
+ }
+ }
+ arrange_windows(swayc_active_workspace(), -1, -1);
+ }
+ return changed_tiling;
+}
+
+bool resize_floating(struct wlc_origin prev_pos) {
+ bool changed = false;
+ swayc_t *view = container_under_pointer();
+ uint32_t edge = 0;
+ int dx = mouse_origin.x - prev_pos.x;
+ int dy = mouse_origin.y - prev_pos.y;
+
+ // Move and resize the view based on the dx/dy and mouse position
+ int midway_x = view->x + view->width/2;
+ int midway_y = view->y + view->height/2;
+ if (dx < 0) {
+ if (!pointer_state.lock.right) {
+ if (view->width > min_sane_w) {
+ changed = true;
+ view->width += dx;
+ edge += WLC_RESIZE_EDGE_RIGHT;
+ }
+ } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
+ changed = true;
+ view->x += dx;
+ view->width -= dx;
+ edge += WLC_RESIZE_EDGE_LEFT;
+ }
+ } else if (dx > 0) {
+ if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
+ changed = true;
+ view->width += dx;
+ edge += WLC_RESIZE_EDGE_RIGHT;
+ } else if (!pointer_state.lock.left) {
+ if (view->width > min_sane_w) {
+ changed = true;
+ view->x += dx;
+ view->width -= dx;
+ edge += WLC_RESIZE_EDGE_LEFT;
+ }
+ }
+ }
+
+ if (dy < 0) {
+ if (!pointer_state.lock.bottom) {
+ if (view->height > min_sane_h) {
+ changed = true;
+ view->height += dy;
+ edge += WLC_RESIZE_EDGE_BOTTOM;
+ }
+ } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
+ changed = true;
+ view->y += dy;
+ view->height -= dy;
+ edge += WLC_RESIZE_EDGE_TOP;
+ }
+ } else if (dy > 0) {
+ if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
+ changed = true;
+ view->height += dy;
+ edge += WLC_RESIZE_EDGE_BOTTOM;
+ } else if (!pointer_state.lock.top) {
+ if (view->height > min_sane_h) {
+ changed = true;
+ view->y += dy;
+ view->height -= dy;
+ edge += WLC_RESIZE_EDGE_TOP;
+ }
+ }
+ }
+ if (changed) {
+ struct wlc_geometry geometry = {
+ .origin = {
+ .x = view->x,
+ .y = view->y
+ },
+ .size = {
+ .w = view->width,
+ .h = view->height
+ }
+ };
+ wlc_view_set_geometry(view->handle, edge, &geometry);
+ }
+ return changed;
+}
+
+bool resize_tiled(int amount, bool use_width) {
+ swayc_t *parent = get_focused_view(swayc_active_workspace());
+ swayc_t *focused = parent;
+ swayc_t *sibling;
+ if (!parent) {
+ return true;
+ }
+ // Find the closest parent container which has siblings of the proper layout.
+ // Then apply the resize to all of them.
+ int i;
+ if (use_width) {
+ int lnumber = 0;
+ int rnumber = 0;
+ while (parent->parent) {
+ if (parent->parent->layout == L_HORIZ) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ lnumber++;
+ } else if (sibling->x > parent->x) {
+ rnumber++;
+ }
+ }
+ }
+ if (rnumber || lnumber) {
+ break;
+ }
+ }
+ parent = parent->parent;
+ }
+ if (parent == &root_container) {
+ return true;
+ }
+ sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
+ //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
+ bool valid = true;
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ double pixels = -1 * amount;
+ pixels /= lnumber;
+ if (rnumber) {
+ if ((sibling->width + pixels/2) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->width + pixels) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= rnumber;
+ if (lnumber) {
+ if ((sibling->width + pixels/2) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->width + pixels) < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ } else {
+ double pixels = amount;
+ if (parent->width + pixels < min_sane_w) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (valid) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->x != focused->x) {
+ if (sibling->x < parent->x) {
+ double pixels = -1 * amount;
+ pixels /= lnumber;
+ if (rnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= rnumber;
+ if (lnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
+ }
+ }
+ } else {
+ if (rnumber != 0 && lnumber != 0) {
+ double pixels = amount;
+ pixels /= 2;
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
+ } else if (rnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
+ } else if (lnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
+ }
+ }
+ }
+ // Recursive resize does not handle positions, let arrange_windows
+ // take care of that.
+ arrange_windows(swayc_active_workspace(), -1, -1);
+ }
+ return true;
+ } else {
+ int tnumber = 0;
+ int bnumber = 0;
+ while (parent->parent) {
+ if (parent->parent->layout == L_VERT) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ bnumber++;
+ } else if (sibling->y > parent->y) {
+ tnumber++;
+ }
+ }
+ }
+ if (bnumber || tnumber) {
+ break;
+ }
+ }
+ parent = parent->parent;
+ }
+ if (parent == &root_container) {
+ return true;
+ }
+ sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
+ //TODO: Ensure rounding is done in such a way that there are NO pixel leaks
+ bool valid = true;
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ double pixels = -1 * amount;
+ pixels /= bnumber;
+ if (tnumber) {
+ if ((sibling->height + pixels/2) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->height + pixels) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ } else if (sibling->y > parent->y) {
+ double pixels = -1 * amount;
+ pixels /= tnumber;
+ if (bnumber) {
+ if ((sibling->height + pixels/2) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ } else {
+ if ((sibling->height + pixels) < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ } else {
+ double pixels = amount;
+ if (parent->height + pixels < min_sane_h) {
+ valid = false;
+ break;
+ }
+ }
+ }
+ if (valid) {
+ for (i = 0; i < parent->parent->children->length; i++) {
+ sibling = parent->parent->children->items[i];
+ if (sibling->y != focused->y) {
+ if (sibling->y < parent->y) {
+ double pixels = -1 * amount;
+ pixels /= bnumber;
+ if (tnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
+ }
+ } else if (sibling->x > parent->x) {
+ double pixels = -1 * amount;
+ pixels /= tnumber;
+ if (bnumber) {
+ recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
+ } else {
+ recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
+ }
+ }
+ } else {
+ if (bnumber != 0 && tnumber != 0) {
+ double pixels = amount/2;
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
+ recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
+ } else if (tnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
+ } else if (bnumber) {
+ recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
+ }
+ }
+ }
+ arrange_windows(swayc_active_workspace(), -1, -1);
+ }
+ return true;
+ }
+ return true;
+}