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authorRyan Dwyer <ryandwyer1@gmail.com>2018-08-09 19:36:44 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-08-10 08:50:15 +1000
commit9395d3c93c7d4dd37cadaea2ca56b3341074863a (patch)
tree41bd305b2a24ff0daf23e4b835b5c3309d5491f8 /sway
parentdb0fa066e597fffba92fc23b2f78f094b0ccaf0b (diff)
Implement resize grow|shrink <direction> <amount> for tiled containers
Diffstat (limited to 'sway')
-rw-r--r--sway/commands/resize.c41
1 files changed, 33 insertions, 8 deletions
diff --git a/sway/commands/resize.c b/sway/commands/resize.c
index e657864c..8cf4591e 100644
--- a/sway/commands/resize.c
+++ b/sway/commands/resize.c
@@ -133,12 +133,29 @@ static enum resize_axis parse_resize_axis(const char *axis) {
return RESIZE_AXIS_INVALID;
}
+static enum resize_axis normalize_axis(enum resize_axis axis) {
+ switch (axis) {
+ case RESIZE_AXIS_HORIZONTAL:
+ case RESIZE_AXIS_LEFT:
+ case RESIZE_AXIS_RIGHT:
+ return RESIZE_AXIS_HORIZONTAL;
+ case RESIZE_AXIS_VERTICAL:
+ case RESIZE_AXIS_UP:
+ case RESIZE_AXIS_DOWN:
+ return RESIZE_AXIS_VERTICAL;
+ case RESIZE_AXIS_INVALID:
+ sway_assert(false, "Never reached");
+ }
+ sway_assert(false, "Never reached");
+ return RESIZE_AXIS_INVALID;
+}
+
static int parallel_coord(struct sway_container *c, enum resize_axis a) {
- return a == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
+ return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
}
static int parallel_size(struct sway_container *c, enum resize_axis a) {
- return a == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
+ return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
}
static void resize_tiled(int amount, enum resize_axis axis) {
@@ -149,7 +166,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
}
enum sway_container_layout parallel_layout =
- axis == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
+ normalize_axis(axis) == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
int minor_weight = 0;
int major_weight = 0;
while (parent->parent) {
@@ -185,6 +202,15 @@ static void resize_tiled(int amount, enum resize_axis axis) {
"Found the proper parent: %p. It has %d l conts, and %d r conts",
parent->parent, minor_weight, major_weight);
+ // Implement up/down/left/right direction by zeroing one of the weights,
+ // then setting the axis to be horizontal or vertical
+ if (axis == RESIZE_AXIS_UP || axis == RESIZE_AXIS_LEFT) {
+ major_weight = 0;
+ } else if (axis == RESIZE_AXIS_RIGHT || axis == RESIZE_AXIS_DOWN) {
+ minor_weight = 0;
+ }
+ axis = normalize_axis(axis);
+
int min_sane = axis == RESIZE_AXIS_HORIZONTAL ? MIN_SANE_W : MIN_SANE_H;
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
@@ -201,14 +227,14 @@ static void resize_tiled(int amount, enum resize_axis axis) {
int parent_size = parallel_size(parent, axis);
if (sibling_pos != focused_pos) {
- if (sibling_pos < parent_pos) {
+ if (sibling_pos < parent_pos && minor_weight) {
double pixels = -amount / minor_weight;
if (major_weight && (sibling_size + pixels / 2) < min_sane) {
return; // Too small
} else if ((sibling_size + pixels) < min_sane) {
return; // Too small
}
- } else if (sibling_pos > parent_pos) {
+ } else if (sibling_pos > parent_pos && major_weight) {
double pixels = -amount / major_weight;
if (minor_weight && (sibling_size + pixels / 2) < min_sane) {
return; // Too small
@@ -237,7 +263,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
int parent_pos = parallel_coord(parent, axis);
if (sibling_pos != focused_pos) {
- if (sibling_pos < parent_pos) {
+ if (sibling_pos < parent_pos && minor_weight) {
double pixels = -1 * amount;
pixels /= minor_weight;
if (major_weight) {
@@ -245,7 +271,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
} else {
container_recursive_resize(sibling, pixels, major_edge);
}
- } else if (sibling_pos > parent_pos) {
+ } else if (sibling_pos > parent_pos && major_weight) {
double pixels = -1 * amount;
pixels /= major_weight;
if (minor_weight) {
@@ -355,7 +381,6 @@ static struct cmd_results *resize_adjust_tiled(enum resize_axis axis,
}
if (amount->unit == RESIZE_UNIT_PPT) {
float pct = amount->amount / 100.0f;
- // TODO: Make left/right/up/down resize in that direction?
switch (axis) {
case RESIZE_AXIS_LEFT:
case RESIZE_AXIS_RIGHT: