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authorMihai Coman <mihai.cmn@gmail.com>2018-11-21 15:31:30 +0200
committerMihai Coman <mihai.cmn@gmail.com>2018-11-26 11:15:25 +0200
commit65c32e41d455b944ee25fa319e1336f1090bc00d (patch)
tree738de91c7204288e6d4dfdfe1d5448967497096b /sway
parent6aafdd23219d5a57afc1cbb2b385f6c16dfe0f7b (diff)
IPC: Add scratchpad containers to get_tree reply
This patch lists all hidden scratchpad containers as floating nodes on "__i3_scratch" workspace. This workspace resides on "__i3" output.
Diffstat (limited to 'sway')
-rw-r--r--sway/ipc-json.c136
1 files changed, 98 insertions, 38 deletions
diff --git a/sway/ipc-json.c b/sway/ipc-json.c
index 05e453ec..833d20a1 100644
--- a/sway/ipc-json.c
+++ b/sway/ipc-json.c
@@ -15,6 +15,9 @@
#include <xkbcommon/xkbcommon.h>
#include "wlr-layer-shell-unstable-v1-protocol.h"
+static const int i3_output_id = INT32_MAX;
+static const int i3_scratch_id = INT32_MAX - 1;
+
static const char *ipc_json_layout_description(enum sway_container_layout l) {
switch (l) {
case L_VERT:
@@ -43,6 +46,20 @@ static const char *ipc_json_orientation_description(enum sway_container_layout l
return "none";
}
+static const char *describe_container_border(enum sway_container_border border) {
+ switch (border) {
+ case B_NONE:
+ return "none";
+ case B_PIXEL:
+ return "pixel";
+ case B_NORMAL:
+ return "normal";
+ case B_CSD:
+ return "csd";
+ }
+ return "unknown";
+}
+
json_object *ipc_json_get_version(void) {
int major = 0, minor = 0, patch = 0;
json_object *version = json_object_new_object();
@@ -76,6 +93,37 @@ static json_object *ipc_json_create_empty_rect(void) {
return ipc_json_create_rect(&empty);
}
+static json_object *ipc_json_create_node(int id, char *name,
+ bool focused, json_object *focus, struct wlr_box *box) {
+ json_object *object = json_object_new_object();
+
+ json_object_object_add(object, "id", json_object_new_int(id));
+ json_object_object_add(object, "name",
+ name ? json_object_new_string(name) : NULL);
+ json_object_object_add(object, "rect", ipc_json_create_rect(box));
+ json_object_object_add(object, "focused", json_object_new_boolean(focused));
+ json_object_object_add(object, "focus", focus);
+
+ // set default values to be compatible with i3
+ json_object_object_add(object, "border",
+ json_object_new_string(describe_container_border(B_NONE)));
+ json_object_object_add(object, "current_border_width", json_object_new_int(0));
+ json_object_object_add(object, "layout",
+ json_object_new_string(ipc_json_layout_description(L_HORIZ)));
+ json_object_object_add(object, "orientation",
+ json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
+ json_object_object_add(object, "percent", NULL);
+ json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
+ json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
+ json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
+ json_object_object_add(object, "window", NULL);
+ json_object_object_add(object, "urgent", json_object_new_boolean(false));
+ json_object_object_add(object, "floating_nodes", json_object_new_array());
+ json_object_object_add(object, "sticky", json_object_new_boolean(false));
+
+ return object;
+}
+
static void ipc_json_describe_root(struct sway_root *root, json_object *object) {
json_object_object_add(object, "type", json_object_new_string("root"));
}
@@ -187,6 +235,52 @@ json_object *ipc_json_describe_disabled_output(struct sway_output *output) {
return object;
}
+static json_object *ipc_json_describe_scratchpad_output(void) {
+ struct wlr_box box;
+ root_get_box(root, &box);
+
+ // Create focus stack for __i3_scratch workspace
+ json_object *workspace_focus = json_object_new_array();
+ for (int i = root->scratchpad->length - 1; i >= 0; --i) {
+ struct sway_container *container = root->scratchpad->items[i];
+ json_object_array_add(workspace_focus,
+ json_object_new_int(container->node.id));
+ }
+
+ json_object *workspace = ipc_json_create_node(i3_scratch_id,
+ "__i3_scratch", false, workspace_focus, &box);
+ json_object_object_add(workspace, "type",
+ json_object_new_string("workspace"));
+
+ // List all hidden scratchpad containers as floating nodes
+ json_object *floating_array = json_object_new_array();
+ for (int i = 0; i < root->scratchpad->length; ++i) {
+ struct sway_container *container = root->scratchpad->items[i];
+ if (!container->workspace) {
+ json_object_array_add(floating_array,
+ ipc_json_describe_node_recursive(&container->node));
+ }
+ }
+ json_object_object_add(workspace, "floating_nodes", floating_array);
+
+ // Create focus stack for __i3 output
+ json_object *output_focus = json_object_new_array();
+ json_object_array_add(output_focus, json_object_new_int(i3_scratch_id));
+
+ json_object *output = ipc_json_create_node(i3_output_id,
+ "__i3", false, output_focus, &box);
+ json_object_object_add(output, "type",
+ json_object_new_string("output"));
+ json_object_object_add(output, "layout",
+ json_object_new_string("output"));
+
+ json_object *nodes = json_object_new_array();
+ json_object_array_add(nodes, workspace);
+ json_object_object_add(output, "nodes", nodes);
+
+ return output;
+}
+
static void ipc_json_describe_workspace(struct sway_workspace *workspace,
json_object *object) {
int num = isdigit(workspace->name[0]) ? atoi(workspace->name) : -1;
@@ -216,20 +310,6 @@ static void ipc_json_describe_workspace(struct sway_workspace *workspace,
json_object_object_add(object, "floating_nodes", floating_array);
}
-static const char *describe_container_border(enum sway_container_border border) {
- switch (border) {
- case B_NONE:
- return "none";
- case B_PIXEL:
- return "pixel";
- case B_NORMAL:
- return "normal";
- case B_CSD:
- return "csd";
- }
- return "unknown";
-}
-
static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
@@ -372,17 +452,10 @@ static void focus_inactive_children_iterator(struct sway_node *node,
json_object *ipc_json_describe_node(struct sway_node *node) {
struct sway_seat *seat = input_manager_get_default_seat();
bool focused = seat_get_focus(seat) == node;
-
- json_object *object = json_object_new_object();
char *name = node_get_name(node);
struct wlr_box box;
node_get_box(node, &box);
- json_object_object_add(object, "id", json_object_new_int((int)node->id));
- json_object_object_add(object, "name",
- name ? json_object_new_string(name) : NULL);
- json_object_object_add(object, "rect", ipc_json_create_rect(&box));
- json_object_object_add(object, "focused", json_object_new_boolean(focused));
json_object *focus = json_object_new_array();
struct focus_inactive_data data = {
@@ -390,24 +463,9 @@ json_object *ipc_json_describe_node(struct sway_node *node) {
.object = focus,
};
seat_for_each_node(seat, focus_inactive_children_iterator, &data);
- json_object_object_add(object, "focus", focus);
- // set default values to be compatible with i3
- json_object_object_add(object, "border",
- json_object_new_string(describe_container_border(B_NONE)));
- json_object_object_add(object, "current_border_width", json_object_new_int(0));
- json_object_object_add(object, "layout",
- json_object_new_string(ipc_json_layout_description(L_HORIZ)));
- json_object_object_add(object, "orientation",
- json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
- json_object_object_add(object, "percent", NULL);
- json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
- json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
- json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
- json_object_object_add(object, "window", NULL);
- json_object_object_add(object, "urgent", json_object_new_boolean(false));
- json_object_object_add(object, "floating_nodes", json_object_new_array());
- json_object_object_add(object, "sticky", json_object_new_boolean(false));
+ json_object *object = ipc_json_create_node(
+ (int)node->id, name, focused, focus, &box);
switch (node->type) {
case N_ROOT:
@@ -434,6 +492,8 @@ json_object *ipc_json_describe_node_recursive(struct sway_node *node) {
json_object *children = json_object_new_array();
switch (node->type) {
case N_ROOT:
+ json_object_array_add(children,
+ ipc_json_describe_scratchpad_output());
for (i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
json_object_array_add(children,