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authorIan Fan <ianfan0@gmail.com>2018-10-10 12:23:04 +0000
committerGitHub <noreply@github.com>2018-10-10 12:23:04 +0000
commitcd6917d4a821fe904a2c242dff673967aa3ad4b2 (patch)
treee21f0b633212c6b8084348f08fc68cec2efece8b /sway/tree
parentd3f0e52784712696c7174d3adf8ec6cf3ac31b19 (diff)
parent782ed19bc30378126f44272c1e46f2a05a9b2db1 (diff)
Merge branch 'master' into bar-bindsym
Diffstat (limited to 'sway/tree')
-rw-r--r--sway/tree/container.c12
-rw-r--r--sway/tree/view.c4
-rw-r--r--sway/tree/workspace.c5
3 files changed, 10 insertions, 11 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c
index 1664514a..f36fe4b0 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -358,7 +358,6 @@ struct sway_container *container_at(struct sway_workspace *workspace,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c;
- // Focused view's popups
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focused_container(seat);
bool is_floating = focus && container_is_floating_or_child(focus);
@@ -370,14 +369,11 @@ struct sway_container *container_at(struct sway_workspace *workspace,
}
*surface = NULL;
}
- // Cast a ray to handle floating windows
- for (int i = workspace->floating->length - 1; i >= 0; --i) {
- struct sway_container *cn = workspace->floating->items[i];
- if (cn->view && (c = surface_at_view(cn, lx, ly, surface, sx, sy))) {
- return c;
- }
+ // Floating
+ if ((c = floating_container_at(lx, ly, surface ,sx ,sy))) {
+ return c;
}
- // If focused is tiling, focused view's non-popups
+ // Tiling (focused)
if (focus && focus->view && !is_floating) {
if ((c = surface_at_view(focus, lx, ly, surface, sx, sy))) {
return c;
diff --git a/sway/tree/view.c b/sway/tree/view.c
index 1f00452d..e613ac0b 100644
--- a/sway/tree/view.c
+++ b/sway/tree/view.c
@@ -243,10 +243,10 @@ void view_autoconfigure(struct sway_view *view) {
// title area. We have to offset the surface y by the height of the title,
// bar, and disable any top border because we'll always have the title bar.
enum sway_container_layout layout = container_parent_layout(con);
- if (layout == L_TABBED) {
+ if (layout == L_TABBED && !container_is_floating(con)) {
y_offset = container_titlebar_height();
view->border_top = false;
- } else if (layout == L_STACKED) {
+ } else if (layout == L_STACKED && !container_is_floating(con)) {
list_t *siblings = container_get_siblings(con);
y_offset = container_titlebar_height() * siblings->length;
view->border_top = false;
diff --git a/sway/tree/workspace.c b/sway/tree/workspace.c
index b357d83d..d7650560 100644
--- a/sway/tree/workspace.c
+++ b/sway/tree/workspace.c
@@ -624,7 +624,10 @@ void workspace_add_gaps(struct sway_workspace *ws) {
if (config->smart_gaps) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_container *focus =
- seat_get_focus_inactive_view(seat, &ws->node);
+ seat_get_focus_inactive_tiling(seat, ws);
+ if (focus && !focus->view) {
+ focus = seat_get_focus_inactive_view(seat, &focus->node);
+ }
if (focus && focus->view && view_is_only_visible(focus->view)) {
return;
}