diff options
author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-09-22 10:42:59 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-09-22 10:42:59 +1000 |
commit | bf5933c501a3c1705715b62dc1507df2bf0a4d2b (patch) | |
tree | b95e6a1f8f3352c3fe93cf405108f6f6652f3947 /sway/tree | |
parent | d2a0a3cc0a29b3c3145bfedeb00ec68c1b8c5057 (diff) |
Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you
create layout `T[view H[view view]]` and hover the second tab, the
container_at functions would return the focus_inactive child. They now
return the split container itself. To compensate for this,
dispatch_cursor_button has been adjusted to find the focus_inactive
child before focusing it.
The actual implementation of wheel scrolling is pretty straightforward.
This uses handle_cursor_axis, so I took a similar approach to
handle_cursor_button (ie. creating a dispatch_cursor_axis function).
Diffstat (limited to 'sway/tree')
-rw-r--r-- | sway/tree/container.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c index 47687744..b8af7564 100644 --- a/sway/tree/container.c +++ b/sway/tree/container.c @@ -215,8 +215,7 @@ static struct sway_container *container_at_tabbed(struct sway_node *parent, child_index = children->length - 1; } struct sway_container *child = children->items[child_index]; - struct sway_node *node = seat_get_focus_inactive(seat, &child->node); - return node->sway_container; + return child; } // Surfaces @@ -243,8 +242,7 @@ static struct sway_container *container_at_stacked(struct sway_node *parent, int child_index = (ly - box.y) / title_height; if (child_index < children->length) { struct sway_container *child = children->items[child_index]; - struct sway_node *node = seat_get_focus_inactive(seat, &child->node); - return node->sway_container; + return child; } // Surfaces |