diff options
author | Brian Ashworth <bosrsf04@gmail.com> | 2019-03-02 02:29:28 -0500 |
---|---|---|
committer | emersion <contact@emersion.fr> | 2019-03-02 09:10:26 +0100 |
commit | 430359519c1cb9583020fc8da04f5ecc31b0e914 (patch) | |
tree | a2b8287babeb96e63953de8d4bb68bc422029fe9 /sway/tree | |
parent | 37f0e1f1a2cc8e072c8e01e0769c62c536b8295b (diff) | |
download | sway-430359519c1cb9583020fc8da04f5ecc31b0e914.tar.xz |
floating_maximum_size: change default behavior
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
Diffstat (limited to 'sway/tree')
-rw-r--r-- | sway/tree/container.c | 64 |
1 files changed, 43 insertions, 21 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c index d448df22..33043941 100644 --- a/sway/tree/container.c +++ b/sway/tree/container.c @@ -611,56 +611,78 @@ size_t container_titlebar_height(void) { return config->font_height + config->titlebar_v_padding * 2; } -void container_init_floating(struct sway_container *con) { - struct sway_workspace *ws = con->workspace; - int min_width, min_height; - int max_width, max_height; - +void floating_calculate_constraints(int *min_width, int *max_width, + int *min_height, int *max_height) { if (config->floating_minimum_width == -1) { // no minimum - min_width = 0; + *min_width = 0; } else if (config->floating_minimum_width == 0) { // automatic - min_width = 75; + *min_width = 75; } else { - min_width = config->floating_minimum_width; + *min_width = config->floating_minimum_width; } if (config->floating_minimum_height == -1) { // no minimum - min_height = 0; + *min_height = 0; } else if (config->floating_minimum_height == 0) { // automatic - min_height = 50; + *min_height = 50; } else { - min_height = config->floating_minimum_height; + *min_height = config->floating_minimum_height; } + struct wlr_box *box = wlr_output_layout_get_box(root->output_layout, NULL); + if (config->floating_maximum_width == -1) { // no maximum - max_width = INT_MAX; + *max_width = INT_MAX; } else if (config->floating_maximum_width == 0) { // automatic - max_width = ws->width * 0.6666; + *max_width = box->width; } else { - max_width = config->floating_maximum_width; + *max_width = config->floating_maximum_width; } if (config->floating_maximum_height == -1) { // no maximum - max_height = INT_MAX; + *max_height = INT_MAX; } else if (config->floating_maximum_height == 0) { // automatic - max_height = ws->height * 0.6666; + *max_height = box->height; } else { - max_height = config->floating_maximum_height; + *max_height = config->floating_maximum_height; } +} + +void container_init_floating(struct sway_container *con) { + struct sway_workspace *ws = con->workspace; + int min_width, max_width, min_height, max_height; + floating_calculate_constraints(&min_width, &max_width, + &min_height, &max_height); + if (!con->view) { con->width = max_width; con->height = max_height; - con->x = ws->x + (ws->width - con->width) / 2; - con->y = ws->y + (ws->height - con->height) / 2; + if (con->width > ws->width || con->height > ws->height) { + struct wlr_box *ob = wlr_output_layout_get_box(root->output_layout, + ws->output->wlr_output); + con->x = ob->x + (ob->width - con->width) / 2; + con->y = ob->y + (ob->height - con->height) / 2; + } else { + con->x = ws->x + (ws->width - con->width) / 2; + con->y = ws->y + (ws->height - con->height) / 2; + } } else { struct sway_view *view = con->view; con->content_width = fmax(min_width, fmin(view->natural_width, max_width)); con->content_height = fmax(min_height, fmin(view->natural_height, max_height)); - con->content_x = ws->x + (ws->width - con->content_width) / 2; - con->content_y = ws->y + (ws->height - con->content_height) / 2; + if (con->content_width > ws->width + || con->content_height > ws->height) { + struct wlr_box *ob = wlr_output_layout_get_box(root->output_layout, + ws->output->wlr_output); + con->content_x = ob->x + (ob->width - con->content_width) / 2; + con->content_y = ob->y + (ob->height - con->content_height) / 2; + } else { + con->content_x = ws->x + (ws->width - con->content_width) / 2; + con->content_y = ws->y + (ws->height - con->content_height) / 2; + } // If the view's border is B_NONE then these properties are ignored. con->border_top = con->border_bottom = true; |