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author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-15 15:14:35 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-15 15:14:35 +1000 |
commit | 701fcafc70f18c6f1982a742019e875beeb258d7 (patch) | |
tree | e40d92b53c4fefde865b1d23d3c1bcae8ea54c37 /sway/tree/workspace.c | |
parent | b4887ba154ab0d659c560a21194c8ca43b953632 (diff) |
Use list_find in more places and refactor/fix workspace prev_next functions
The original purpose of this commit is to replace some for loops with
list_find. But while doing this I found the workspace_prev_next_impl
functions to be difficult to read and also contained a bug, so I
refactored them and fixed the bug.
To reproduce the bug:
* Have two outputs, where the left output has workspaces 1, 2, 3 and the
right output has workspaces 4, 5, 6. Make workspace 2 focused_inactive
and workspace 4 focused.
* Run `workspace prev`.
* Previously it would visit the left output, then apply `workspace prev`
to workspace 2, which focuses workspace 1.
* Now it will focus the rightmost workspace on the left output
(workspace 3).
The refactoring I made to the workspace functions are:
* Added the static keyword.
* They now accept an int dir rather than bool, to avoid an unnecessary
conversion.
* Rather than preparing start and end variables for the purpose of
iterating, just iterate everything.
* Replace for loops with list_find.
* Don't call workspace_output_prev_next_impl (this fixes the bug).
Diffstat (limited to 'sway/tree/workspace.c')
-rw-r--r-- | sway/tree/workspace.c | 76 |
1 files changed, 27 insertions, 49 deletions
diff --git a/sway/tree/workspace.c b/sway/tree/workspace.c index 0177068b..cd2a7a04 100644 --- a/sway/tree/workspace.c +++ b/sway/tree/workspace.c @@ -286,8 +286,8 @@ struct sway_container *workspace_by_name(const char *name) { * the end and beginning. If next is false, the previous workspace is returned, * otherwise the next one is returned. */ -struct sway_container *workspace_output_prev_next_impl( - struct sway_container *output, bool next) { +static struct sway_container *workspace_output_prev_next_impl( + struct sway_container *output, int dir) { if (!output) { return NULL; } @@ -302,27 +302,17 @@ struct sway_container *workspace_output_prev_next_impl( focus : container_parent(focus, C_WORKSPACE)); - int i; - for (i = 0; i < output->children->length; i++) { - if (output->children->items[i] == workspace) { - return output->children->items[ - wrap(i + (next ? 1 : -1), output->children->length)]; - } - } - - // Doesn't happen, at worst the for loop returns the previously active - // workspace - return NULL; + int index = list_find(output->children, workspace); + size_t new_index = wrap(index + dir, output->children->length); + return output->children->items[new_index]; } /** * Get the previous or next workspace. If the first/last workspace on an output - * is active, proceed to the previous/next output's previous/next workspace. If - * next is false, the previous workspace is returned, otherwise the next one is - * returned. + * is active, proceed to the previous/next output's previous/next workspace. */ -struct sway_container *workspace_prev_next_impl( - struct sway_container *workspace, bool next) { +static struct sway_container *workspace_prev_next_impl( + struct sway_container *workspace, int dir) { if (!workspace) { return NULL; } @@ -331,52 +321,40 @@ struct sway_container *workspace_prev_next_impl( return NULL; } - struct sway_container *current_output = workspace->parent; - int offset = next ? 1 : -1; - int start = next ? 0 : 1; - int end; - if (next) { - end = current_output->children->length - 1; - } else { - end = current_output->children->length; - } - int i; - for (i = start; i < end; i++) { - if (current_output->children->items[i] == workspace) { - return current_output->children->items[i + offset]; - } - } + struct sway_container *output = workspace->parent; + int index = list_find(output->children, workspace); + int new_index = index + dir; - // Given workspace is the first/last on the output, jump to the - // previous/next output - int num_outputs = root_container.children->length; - for (i = 0; i < num_outputs; i++) { - if (root_container.children->items[i] == current_output) { - struct sway_container *next_output = root_container.children->items[ - wrap(i + offset, num_outputs)]; - return workspace_output_prev_next_impl(next_output, next); - } + if (new_index >= 0 && new_index < output->children->length) { + return output->children->items[index + dir]; } - // Doesn't happen, at worst the for loop returns the previously active - // workspace on the active output - return NULL; + // Look on a different output + int output_index = list_find(root_container.children, output); + new_index = wrap(output_index + dir, root_container.children->length); + output = root_container.children->items[new_index]; + + if (dir == 1) { + return output->children->items[0]; + } else { + return output->children->items[output->children->length - 1]; + } } struct sway_container *workspace_output_next(struct sway_container *current) { - return workspace_output_prev_next_impl(current, true); + return workspace_output_prev_next_impl(current, 1); } struct sway_container *workspace_next(struct sway_container *current) { - return workspace_prev_next_impl(current, true); + return workspace_prev_next_impl(current, 1); } struct sway_container *workspace_output_prev(struct sway_container *current) { - return workspace_output_prev_next_impl(current, false); + return workspace_output_prev_next_impl(current, -1); } struct sway_container *workspace_prev(struct sway_container *current) { - return workspace_prev_next_impl(current, false); + return workspace_prev_next_impl(current, -1); } bool workspace_switch(struct sway_container *workspace, |