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authorRyan Dwyer <ryandwyer1@gmail.com>2018-09-08 16:19:31 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-09-08 16:25:07 +1000
commit9215ca0f01f7d155191d11fd9caa2574387c6f84 (patch)
treea1defcadae4b1d07388fd9e6bfe2a09051aec777 /sway/tree/view.c
parent9226aad58cca4dd5a408f46c4ae27f339e415b7d (diff)
Align titles to baseline
This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
Diffstat (limited to 'sway/tree/view.c')
-rw-r--r--sway/tree/view.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/sway/tree/view.c b/sway/tree/view.c
index 312c62d1..53215b40 100644
--- a/sway/tree/view.c
+++ b/sway/tree/view.c
@@ -935,7 +935,8 @@ static void update_marks_texture(struct sway_view *view,
int height = view->container->title_height * scale;
cairo_t *c = cairo_create(NULL);
- get_text_size(c, config->font, &width, NULL, scale, false, "%s", buffer);
+ get_text_size(c, config->font, &width, NULL, NULL, scale, false,
+ "%s", buffer);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(