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authorRyan Dwyer <ryandwyer1@gmail.com>2018-07-26 18:36:46 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-07-28 22:41:04 +1000
commit08cfba2192f5770d975c5fe70789a81aaee4dc7e (patch)
tree7f07e32020649ae5c049e8533f0cf040dc80e166 /sway/tree/container.c
parenta2164c666197e983b2059647e31fd93491893c43 (diff)
downloadsway-08cfba2192f5770d975c5fe70789a81aaee4dc7e.tar.xz
Allow containers to float
Things worth noting: * When a fullscreen view unmaps, the check to unset fullscreen on the workspace has been moved out of view_unmap and into container_destroy, because containers can be fullscreen too * The calls to `container_reap_empty_recursive(workspace)` have been removed from `container_set_floating`. That function reaps upwards so it wouldn't do anything. I'm probably the one who originally added it... * My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child crash has a side effect where when you close a floating container, focus is not given to the tiled container again. I've removed my fix and removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We should consider calling it from somewhere earlier in the call stack.
Diffstat (limited to 'sway/tree/container.c')
-rw-r--r--sway/tree/container.c82
1 files changed, 77 insertions, 5 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c
index 6ebf2653..566432b1 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -407,6 +407,10 @@ struct sway_container *container_flatten(struct sway_container *container) {
* This function just wraps container_destroy_noreaping(), then does reaping.
*/
struct sway_container *container_destroy(struct sway_container *con) {
+ if (con->is_fullscreen) {
+ struct sway_container *ws = container_parent(con, C_WORKSPACE);
+ ws->sway_workspace->fullscreen = NULL;
+ }
struct sway_container *parent = container_destroy_noreaping(con);
if (!parent) {
@@ -945,23 +949,81 @@ size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
+void container_init_floating(struct sway_container *con) {
+ if (!sway_assert(con->type == C_VIEW || con->type == C_CONTAINER,
+ "Expected a view or container")) {
+ return;
+ }
+ struct sway_container *ws = container_parent(con, C_WORKSPACE);
+ int min_width, min_height;
+ int max_width, max_height;
+
+ if (config->floating_minimum_width == -1) { // no minimum
+ min_width = 0;
+ } else if (config->floating_minimum_width == 0) { // automatic
+ min_width = 75;
+ } else {
+ min_width = config->floating_minimum_width;
+ }
+
+ if (config->floating_minimum_height == -1) { // no minimum
+ min_height = 0;
+ } else if (config->floating_minimum_height == 0) { // automatic
+ min_height = 50;
+ } else {
+ min_height = config->floating_minimum_height;
+ }
+
+ if (config->floating_maximum_width == -1) { // no maximum
+ max_width = INT_MAX;
+ } else if (config->floating_maximum_width == 0) { // automatic
+ max_width = ws->width * 0.6666;
+ } else {
+ max_width = config->floating_maximum_width;
+ }
+
+ if (config->floating_maximum_height == -1) { // no maximum
+ max_height = INT_MAX;
+ } else if (config->floating_maximum_height == 0) { // automatic
+ max_height = ws->height * 0.6666;
+ } else {
+ max_height = config->floating_maximum_height;
+ }
+
+ if (con->type == C_CONTAINER) {
+ con->width = max_width;
+ con->height = max_height;
+ con->x = ws->x + (ws->width - con->width) / 2;
+ con->y = ws->y + (ws->height - con->height) / 2;
+ } else {
+ struct sway_view *view = con->sway_view;
+ view->width = fmax(min_width, fmin(view->natural_width, max_width));
+ view->height = fmax(min_height, fmin(view->natural_height, max_height));
+ view->x = ws->x + (ws->width - view->width) / 2;
+ view->y = ws->y + (ws->height - view->height) / 2;
+
+ // If the view's border is B_NONE then these properties are ignored.
+ view->border_top = view->border_bottom = true;
+ view->border_left = view->border_right = true;
+
+ container_set_geometry_from_floating_view(view->swayc);
+ }
+}
+
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
- struct sway_seat *seat = input_manager_current_seat(input_manager);
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
+ container_init_floating(container);
if (container->type == C_VIEW) {
- view_init_floating(container->sway_view);
view_set_tiled(container->sway_view, false);
}
- seat_set_focus(seat, seat_get_focus_inactive(seat, container));
- container_reap_empty_recursive(workspace);
} else {
// Returning to tiled
if (container->scratchpad) {
@@ -975,7 +1037,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
view_set_tiled(container->sway_view, true);
}
container->is_sticky = false;
- container_reap_empty_recursive(workspace->sway_workspace->floating);
}
container_end_mouse_operation(container);
@@ -1195,6 +1256,17 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
ipc_event_window(container, "fullscreen_mode");
}
+bool container_is_floating_or_child(struct sway_container *container) {
+ do {
+ if (container->parent && container->parent->layout == L_FLOATING) {
+ return true;
+ }
+ container = container->parent;
+ } while (container && container->type != C_WORKSPACE);
+
+ return false;
+}
+
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->is_fullscreen) {