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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2023-04-06 22:23:53 +0200
committerKirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit1e018e72b4d57c8f354b9be9686a7a75797cdcab (patch)
tree46e6c588d30ddfc43793d1980b38b8d53bf9bdd7 /sway/meson.build
parent06ad734e70227ad0527fe11b88ad37e93005ce0c (diff)
Delete old damage tracking code
The new scene graph abstraction handles this for us.
Diffstat (limited to 'sway/meson.build')
-rw-r--r--sway/meson.build1
1 files changed, 0 insertions, 1 deletions
diff --git a/sway/meson.build b/sway/meson.build
index 110de58c..1079c749 100644
--- a/sway/meson.build
+++ b/sway/meson.build
@@ -15,7 +15,6 @@ sway_sources = files(
'xdg_activation_v1.c',
'xdg_decoration.c',
- 'desktop/desktop.c',
'desktop/idle_inhibit_v1.c',
'desktop/layer_shell.c',
'desktop/output.c',