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authorBrian Ashworth <bosrsf04@gmail.com>2019-01-10 11:47:34 -0500
committerBrian Ashworth <bosrsf04@gmail.com>2019-01-10 11:47:34 -0500
commitaa1c838f9733f9b5e90e8267a10e455790cd2642 (patch)
treecf88e53cff1e0d49a52df4d5a38ad5d1e1d7e959 /sway/input
parent212baf2f75dca0279759ce6c27cfc68541b1b922 (diff)
downloadsway-aa1c838f9733f9b5e90e8267a10e455790cd2642.tar.xz
seat_cmd_cursor: utilize mouse button helpers
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when parsing mouse buttons for the `press` and `release` operations. All x11 buttons, button event names, and button event codes are supported. For x11 axis buttons, `dispatch_cursor_axis` is used instead of `dispatch_cursor_button`. However the `press`/`release` state is ignored and the either axis event is processed. This also removes support for `left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
Diffstat (limited to 'sway/input')
-rw-r--r--sway/input/cursor.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 9af7ef57..c1c8b6bf 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -1082,11 +1082,13 @@ static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
}
}
-static void dispatch_cursor_axis(struct sway_cursor *cursor,
+void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event) {
struct sway_seat *seat = cursor->seat;
- struct sway_input_device *input_device = event->device->data;
- struct input_config *ic = input_device_get_config(input_device);
+ struct sway_input_device *input_device =
+ event->device ? event->device->data : NULL;
+ struct input_config *ic =
+ input_device ? input_device_get_config(input_device) : NULL;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
@@ -1109,7 +1111,8 @@ static void dispatch_cursor_axis(struct sway_cursor *cursor,
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
- struct wlr_input_device *device = input_device->wlr_device;
+ struct wlr_input_device *device =
+ input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);