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authorRyan Dwyer <ryandwyer1@gmail.com>2019-01-10 22:04:42 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2019-01-10 22:04:42 +1000
commited5aafd90bd850ad27dcb36ac4438ed926480394 (patch)
tree46d0b5fe8488e5d9415cbc9a732e86c1e7100ffe /sway/input/seatop_move_floating.c
parent15ac580b28a2906d799fd709e83cb75e0efc3f45 (diff)
Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
Diffstat (limited to 'sway/input/seatop_move_floating.c')
-rw-r--r--sway/input/seatop_move_floating.c65
1 files changed, 65 insertions, 0 deletions
diff --git a/sway/input/seatop_move_floating.c b/sway/input/seatop_move_floating.c
new file mode 100644
index 00000000..08e3a5a4
--- /dev/null
+++ b/sway/input/seatop_move_floating.c
@@ -0,0 +1,65 @@
+#define _POSIX_C_SOURCE 200809L
+#include <wlr/types/wlr_cursor.h>
+#include "sway/desktop.h"
+#include "sway/input/cursor.h"
+#include "sway/input/seat.h"
+
+struct seatop_move_floating_event {
+ struct sway_container *con;
+};
+
+static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
+ struct seatop_move_floating_event *e = seat->seatop_data;
+ desktop_damage_whole_container(e->con);
+ container_floating_translate(e->con,
+ seat->cursor->cursor->x - seat->cursor->previous.x,
+ seat->cursor->cursor->y - seat->cursor->previous.y);
+ desktop_damage_whole_container(e->con);
+}
+
+static void handle_finish(struct sway_seat *seat) {
+ struct seatop_move_floating_event *e = seat->seatop_data;
+
+ // We "move" the container to its own location
+ // so it discovers its output again.
+ container_floating_move_to(e->con, e->con->x, e->con->y);
+ cursor_set_image(seat->cursor, "left_ptr", NULL);
+}
+
+static void handle_abort(struct sway_seat *seat) {
+ cursor_set_image(seat->cursor, "left_ptr", NULL);
+}
+
+static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
+ struct seatop_move_floating_event *e = seat->seatop_data;
+ if (e->con == con) {
+ seatop_abort(seat);
+ }
+}
+
+static const struct sway_seatop_impl seatop_impl = {
+ .motion = handle_motion,
+ .finish = handle_finish,
+ .abort = handle_abort,
+ .unref = handle_unref,
+};
+
+void seatop_begin_move_floating(struct sway_seat *seat,
+ struct sway_container *con, uint32_t button) {
+ seatop_abort(seat);
+
+ struct seatop_move_floating_event *e =
+ calloc(1, sizeof(struct seatop_move_floating_event));
+ if (!e) {
+ return;
+ }
+ e->con = con;
+
+ seat->seatop_impl = &seatop_impl;
+ seat->seatop_data = e;
+ seat->seatop_button = button;
+
+ container_raise_floating(con);
+
+ cursor_set_image(seat->cursor, "grab", NULL);
+}