diff options
author | Simon Ser <contact@emersion.fr> | 2024-02-28 17:49:58 +0100 |
---|---|---|
committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2024-02-28 14:28:11 -0500 |
commit | fca8474e9bd64bff8df16fdaf409d5f575ba9501 (patch) | |
tree | f310c4062fa1bcbd49fc9397a5386953050f1a61 /sway/input/seatop_default.c | |
parent | 469411d4842e265295de5897cbcf879487cb46e8 (diff) |
Convert to new pointer enums
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4575
Diffstat (limited to 'sway/input/seatop_default.c')
-rw-r--r-- | sway/input/seatop_default.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/sway/input/seatop_default.c b/sway/input/seatop_default.c index f2a9c2cd..0c6f7c5e 100644 --- a/sway/input/seatop_default.c +++ b/sway/input/seatop_default.c @@ -290,7 +290,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat, static bool trigger_pointer_button_binding(struct sway_seat *seat, struct wlr_input_device *device, uint32_t button, - enum wlr_button_state state, uint32_t modifiers, + enum wl_pointer_button_state state, uint32_t modifiers, bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) { // We can reach this for non-pointer devices if we're currently emulating // pointer input for one. Emulated input should not trigger bindings. The @@ -304,7 +304,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat, char *device_identifier = device ? input_device_get_identifier(device) : strdup("*"); struct sway_binding *binding = NULL; - if (state == WLR_BUTTON_PRESSED) { + if (state == WL_POINTER_BUTTON_STATE_PRESSED) { state_add_button(e, button); binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings, modifiers, false, @@ -329,7 +329,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat, static void handle_button(struct sway_seat *seat, uint32_t time_msec, struct wlr_input_device *device, uint32_t button, - enum wlr_button_state state) { + enum wl_pointer_button_state state) { struct sway_cursor *cursor = seat->cursor; // Determine what's under the cursor @@ -362,7 +362,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle clicking an empty workspace if (node && node->type == N_WORKSPACE) { - if (state == WLR_BUTTON_PRESSED) { + if (state == WL_POINTER_BUTTON_STATE_PRESSED) { seat_set_focus(seat, node); transaction_commit_dirty(); } @@ -377,7 +377,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, seat_set_focus_layer(seat, layer); transaction_commit_dirty(); } - if (state == WLR_BUTTON_PRESSED) { + if (state == WL_POINTER_BUTTON_STATE_PRESSED) { seatop_begin_down_on_surface(seat, surface, sx, sy); } seat_pointer_notify_button(seat, time_msec, button, state); @@ -386,7 +386,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle tiling resize via border if (cont && resize_edge && button == BTN_LEFT && - state == WLR_BUTTON_PRESSED && !is_floating) { + state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating) { // If a resize is triggered on a tabbed or stacked container, change // focus to the tab which already had inactive focus -- otherwise, we'd // change the active tab when the user probably just wanted to resize. @@ -404,7 +404,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle tiling resize via mod bool mod_pressed = modifiers & config->floating_mod; if (cont && !is_floating_or_child && mod_pressed && - state == WLR_BUTTON_PRESSED) { + state == WL_POINTER_BUTTON_STATE_PRESSED) { uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT; if (button == btn_resize) { @@ -432,7 +432,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, } // Handle changing focus when clicking on a container - if (cont && state == WLR_BUTTON_PRESSED) { + if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) { // Default case: focus the container that was just clicked. node = &cont->node; @@ -453,7 +453,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle beginning floating move if (cont && is_floating_or_child && !is_fullscreen_or_child && - state == WLR_BUTTON_PRESSED) { + state == WL_POINTER_BUTTON_STATE_PRESSED) { uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT; if (button == btn_move && (mod_pressed || on_titlebar)) { seatop_begin_move_floating(seat, container_toplevel_ancestor(cont)); @@ -463,7 +463,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle beginning floating resize if (cont && is_floating_or_child && !is_fullscreen_or_child && - state == WLR_BUTTON_PRESSED) { + state == WL_POINTER_BUTTON_STATE_PRESSED) { // Via border if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) { seat_set_focus_container(seat, cont); @@ -489,7 +489,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, // Handle moving a tiling container if (config->tiling_drag && (mod_pressed || on_titlebar) && - state == WLR_BUTTON_PRESSED && !is_floating_or_child && + state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating_or_child && cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) { // If moving a container by its title bar, use a threshold for the drag if (!mod_pressed && config->tiling_drag_threshold > 0) { @@ -502,14 +502,14 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec, } // Handle mousedown on a container surface - if (surface && cont && state == WLR_BUTTON_PRESSED) { + if (surface && cont && state == WL_POINTER_BUTTON_STATE_PRESSED) { seatop_begin_down(seat, cont, sx, sy); - seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED); + seat_pointer_notify_button(seat, time_msec, button, WL_POINTER_BUTTON_STATE_PRESSED); return; } // Handle clicking a container surface or decorations - if (cont && state == WLR_BUTTON_PRESSED) { + if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) { seat_pointer_notify_button(seat, time_msec, button, state); return; } @@ -684,7 +684,7 @@ static void handle_touch_down(struct sway_seat *seat, pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy, dx, dy); dispatch_cursor_button(cursor, &event->touch->base, event->time_msec, - BTN_LEFT, WLR_BUTTON_PRESSED); + BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED); } } @@ -694,9 +694,9 @@ static void handle_touch_down(struct sway_seat *seat, static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) { switch (event->orientation) { - case WLR_AXIS_ORIENTATION_VERTICAL: + case WL_POINTER_AXIS_VERTICAL_SCROLL: return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN; - case WLR_AXIS_ORIENTATION_HORIZONTAL: + case WL_POINTER_AXIS_HORIZONTAL_SCROLL: return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT; default: sway_log(SWAY_DEBUG, "Unknown axis orientation"); |