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authorSimon Ser <contact@emersion.fr>2024-02-28 17:49:58 +0100
committerSimon Zeni <simon@bl4ckb0ne.ca>2024-02-28 14:28:11 -0500
commitfca8474e9bd64bff8df16fdaf409d5f575ba9501 (patch)
treef310c4062fa1bcbd49fc9397a5386953050f1a61 /sway/input/seatop_default.c
parent469411d4842e265295de5897cbcf879487cb46e8 (diff)
Convert to new pointer enums
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4575
Diffstat (limited to 'sway/input/seatop_default.c')
-rw-r--r--sway/input/seatop_default.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/sway/input/seatop_default.c b/sway/input/seatop_default.c
index f2a9c2cd..0c6f7c5e 100644
--- a/sway/input/seatop_default.c
+++ b/sway/input/seatop_default.c
@@ -290,7 +290,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
static bool trigger_pointer_button_binding(struct sway_seat *seat,
struct wlr_input_device *device, uint32_t button,
- enum wlr_button_state state, uint32_t modifiers,
+ enum wl_pointer_button_state state, uint32_t modifiers,
bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
// We can reach this for non-pointer devices if we're currently emulating
// pointer input for one. Emulated input should not trigger bindings. The
@@ -304,7 +304,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat,
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
- if (state == WLR_BUTTON_PRESSED) {
+ if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
state_add_button(e, button);
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, false,
@@ -329,7 +329,7 @@ static bool trigger_pointer_button_binding(struct sway_seat *seat,
static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
- enum wlr_button_state state) {
+ enum wl_pointer_button_state state) {
struct sway_cursor *cursor = seat->cursor;
// Determine what's under the cursor
@@ -362,7 +362,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
- if (state == WLR_BUTTON_PRESSED) {
+ if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
seat_set_focus(seat, node);
transaction_commit_dirty();
}
@@ -377,7 +377,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
}
- if (state == WLR_BUTTON_PRESSED) {
+ if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
seatop_begin_down_on_surface(seat, surface, sx, sy);
}
seat_pointer_notify_button(seat, time_msec, button, state);
@@ -386,7 +386,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
- state == WLR_BUTTON_PRESSED && !is_floating) {
+ state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating) {
// If a resize is triggered on a tabbed or stacked container, change
// focus to the tab which already had inactive focus -- otherwise, we'd
// change the active tab when the user probably just wanted to resize.
@@ -404,7 +404,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle tiling resize via mod
bool mod_pressed = modifiers & config->floating_mod;
if (cont && !is_floating_or_child && mod_pressed &&
- state == WLR_BUTTON_PRESSED) {
+ state == WL_POINTER_BUTTON_STATE_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
@@ -432,7 +432,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
}
// Handle changing focus when clicking on a container
- if (cont && state == WLR_BUTTON_PRESSED) {
+ if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
// Default case: focus the container that was just clicked.
node = &cont->node;
@@ -453,7 +453,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
- state == WLR_BUTTON_PRESSED) {
+ state == WL_POINTER_BUTTON_STATE_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && (mod_pressed || on_titlebar)) {
seatop_begin_move_floating(seat, container_toplevel_ancestor(cont));
@@ -463,7 +463,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
- state == WLR_BUTTON_PRESSED) {
+ state == WL_POINTER_BUTTON_STATE_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seat_set_focus_container(seat, cont);
@@ -489,7 +489,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
- state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
+ state == WL_POINTER_BUTTON_STATE_PRESSED && !is_floating_or_child &&
cont && cont->pending.fullscreen_mode == FULLSCREEN_NONE) {
// If moving a container by its title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
@@ -502,14 +502,14 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
}
// Handle mousedown on a container surface
- if (surface && cont && state == WLR_BUTTON_PRESSED) {
+ if (surface && cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
seatop_begin_down(seat, cont, sx, sy);
- seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
+ seat_pointer_notify_button(seat, time_msec, button, WL_POINTER_BUTTON_STATE_PRESSED);
return;
}
// Handle clicking a container surface or decorations
- if (cont && state == WLR_BUTTON_PRESSED) {
+ if (cont && state == WL_POINTER_BUTTON_STATE_PRESSED) {
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
@@ -684,7 +684,7 @@ static void handle_touch_down(struct sway_seat *seat,
pointer_motion(cursor, event->time_msec, &event->touch->base, dx, dy,
dx, dy);
dispatch_cursor_button(cursor, &event->touch->base, event->time_msec,
- BTN_LEFT, WLR_BUTTON_PRESSED);
+ BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED);
}
}
@@ -694,9 +694,9 @@ static void handle_touch_down(struct sway_seat *seat,
static uint32_t wl_axis_to_button(struct wlr_pointer_axis_event *event) {
switch (event->orientation) {
- case WLR_AXIS_ORIENTATION_VERTICAL:
+ case WL_POINTER_AXIS_VERTICAL_SCROLL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
- case WLR_AXIS_ORIENTATION_HORIZONTAL:
+ case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");