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authorDrew DeVault <sir@cmpwn.com>2018-05-02 09:00:26 -0400
committerDrew DeVault <sir@cmpwn.com>2018-05-02 09:00:26 -0400
commit52aa245b246078a20475edce7d4b6e013d1d99e4 (patch)
tree6ffd7fcc8e249ce00c223c04fbbee1bfe3b314ce /sway/input/cursor.c
parentb45e2bd95e1843a56437541f3883d4d6431b3e0c (diff)
Implement basic touch support
This required changing container_at_cursor to container_at_coords so that we could get the appropriate surface (and sx/xy) without moving the cursor. Future work: - Simulate a cursor for clients which have not bound to wl_touch - Keep sending motion events when moving outside the surface (#1892) - Bind gestures to sway commands
Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r--sway/input/cursor.c72
1 files changed, 55 insertions, 17 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 64b95e7d..e094bbbe 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -44,7 +44,8 @@ static struct wlr_surface *layer_surface_at(struct sway_output *output,
* Returns the container at the cursor's position. If there is a surface at that
* location, it is stored in **surface (it may not be a view).
*/
-static struct sway_container *container_at_cursor(struct sway_cursor *cursor,
+static struct sway_container *container_at_coords(
+ struct sway_seat *seat, double x, double y,
struct wlr_surface **surface, double *sx, double *sy) {
// check for unmanaged views first
struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
@@ -53,8 +54,8 @@ static struct sway_container *container_at_cursor(struct sway_cursor *cursor,
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
- double _sx = cursor->cursor->x - unmanaged_surface->lx;
- double _sy = cursor->cursor->y - unmanaged_surface->ly;
+ double _sx = x - unmanaged_surface->lx;
+ double _sy = y - unmanaged_surface->ly;
if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
*surface = xsurface->surface;
*sx = _sx;
@@ -66,18 +67,17 @@ static struct sway_container *container_at_cursor(struct sway_cursor *cursor,
// find the output the cursor is on
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
- struct wlr_output *wlr_output = wlr_output_layout_output_at(output_layout,
- cursor->cursor->x, cursor->cursor->y);
+ struct wlr_output *wlr_output = wlr_output_layout_output_at(
+ output_layout, x, y);
if (wlr_output == NULL) {
return NULL;
}
struct sway_output *output = wlr_output->data;
- double ox = cursor->cursor->x, oy = cursor->cursor->y;
+ double ox = x, oy = y;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
// find the focused workspace on the output for this seat
- struct sway_container *ws =
- seat_get_focus_inactive(cursor->seat, output->swayc);
+ struct sway_container *ws = seat_get_focus_inactive(seat, output->swayc);
if (ws && ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
@@ -107,8 +107,7 @@ static struct sway_container *container_at_cursor(struct sway_cursor *cursor,
}
struct sway_container *c;
- if ((c = container_at(ws, cursor->cursor->x, cursor->cursor->y,
- surface, sx, sy))) {
+ if ((c = container_at(ws, x, y, surface, sx, sy))) {
return c;
}
@@ -123,7 +122,7 @@ static struct sway_container *container_at_cursor(struct sway_cursor *cursor,
return ws;
}
- c = seat_get_focus_inactive(cursor->seat, output->swayc);
+ c = seat_get_focus_inactive(seat, output->swayc);
if (c) {
return c;
}
@@ -143,7 +142,8 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec)
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double sx, sy;
- struct sway_container *c = container_at_cursor(cursor, &surface, &sx, &sy);
+ struct sway_container *c = container_at_coords(cursor->seat,
+ cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (c && config->focus_follows_mouse) {
seat_set_focus_warp(cursor->seat, c, false);
}
@@ -195,8 +195,8 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_surface *surface = NULL;
double sx, sy;
- struct sway_container *cont =
- container_at_cursor(cursor, &surface, &sx, &sy);
+ struct sway_container *cont = container_at_coords(cursor->seat,
+ cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface *layer =
wlr_layer_surface_from_wlr_surface(surface);
@@ -246,20 +246,58 @@ static void handle_cursor_axis(struct wl_listener *listener, void *data) {
static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
struct wlr_event_touch_down *event = data;
- wlr_log(L_DEBUG, "TODO: handle touch down event: %p", event);
+
+ struct wlr_seat *seat = cursor->seat->wlr_seat;
+ struct wlr_surface *surface = NULL;
+
+ double lx, ly;
+ wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
+ event->x, event->y, &lx, &ly);
+ double sx, sy;
+ container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
+
+ if (!surface) {
+ return;
+ }
+
+ // TODO: fall back to cursor simulation if client has not bound to touch
+ if (seat_is_input_allowed(cursor->seat, surface)) {
+ wlr_seat_touch_notify_down(seat, surface, event->time_msec,
+ event->touch_id, sx, sy);
+ }
}
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
struct wlr_event_touch_up *event = data;
- wlr_log(L_DEBUG, "TODO: handle touch up event: %p", event);
+ struct wlr_seat *seat = cursor->seat->wlr_seat;
+ // TODO: fall back to cursor simulation if client has not bound to touch
+ wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
}
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, touch_motion);
struct wlr_event_touch_motion *event = data;
- wlr_log(L_DEBUG, "TODO: handle touch motion event: %p", event);
+
+ struct wlr_seat *seat = cursor->seat->wlr_seat;
+ struct wlr_surface *surface = NULL;
+
+ double lx, ly;
+ wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
+ event->x, event->y, &lx, &ly);
+ double sx, sy;
+ container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
+
+ if (!surface) {
+ return;
+ }
+
+ // TODO: fall back to cursor simulation if client has not bound to touch
+ if (seat_is_input_allowed(cursor->seat, surface)) {
+ wlr_seat_touch_notify_motion(
+ seat, event->time_msec, event->touch_id, sx, sy);
+ }
}
static double apply_mapping_from_coord(double low, double high, double value) {