diff options
author | Drew DeVault <sir@cmpwn.com> | 2018-09-11 19:19:17 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-09-11 19:19:17 -0400 |
commit | 4fbec701fcf1505d1c13d7f5d8b55264b8f07e4e (patch) | |
tree | 82daa71d644f15c2e1e58ca9bdb2d4e1a75d3be9 /sway/input/cursor.c | |
parent | 822b45f4836c9a22af5a283e2aea6e4ecd514c22 (diff) | |
parent | 679c7eb08c16daea8e3e1cff7bcf179e116d0e8e (diff) |
Merge pull request #2618 from RyanDwyer/tiling-drag
Implement tiling drag
Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r-- | sway/input/cursor.c | 160 |
1 files changed, 156 insertions, 4 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 69a019bb..dc66d82d 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -26,6 +26,10 @@ #include "sway/tree/workspace.h" #include "wlr-layer-shell-unstable-v1-protocol.h" +// When doing a tiling drag, this is the thickness of the dropzone +// when dragging to the edge of a layout container. +#define DROP_LAYOUT_BORDER 30 + static uint32_t get_current_time_msec() { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); @@ -218,7 +222,7 @@ static void handle_down_motion(struct sway_seat *seat, seat->op_moved = true; } -static void handle_move_motion(struct sway_seat *seat, +static void handle_move_floating_motion(struct sway_seat *seat, struct sway_cursor *cursor) { struct sway_container *con = seat->op_container; desktop_damage_whole_container(con); @@ -228,6 +232,143 @@ static void handle_move_motion(struct sway_seat *seat, desktop_damage_whole_container(con); } +static void resize_box(struct wlr_box *box, enum wlr_edges edge, + int thickness) { + switch (edge) { + case WLR_EDGE_TOP: + box->height = thickness; + break; + case WLR_EDGE_LEFT: + box->width = thickness; + break; + case WLR_EDGE_RIGHT: + box->x = box->x + box->width - thickness; + box->width = thickness; + break; + case WLR_EDGE_BOTTOM: + box->y = box->y + box->height - thickness; + box->height = thickness; + break; + case WLR_EDGE_NONE: + box->x += thickness; + box->y += thickness; + box->width -= thickness * 2; + box->height -= thickness * 2; + break; + } +} + +static void handle_move_tiling_motion(struct sway_seat *seat, + struct sway_cursor *cursor) { + struct wlr_surface *surface = NULL; + double sx, sy; + struct sway_node *node = node_at_coords(seat, + cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); + // Damage the old location + desktop_damage_box(&seat->op_drop_box); + + if (!node) { + // Eg. hovered over a layer surface such as swaybar + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + if (node->type == N_WORKSPACE) { + // Emtpy workspace + seat->op_target_node = node; + seat->op_target_edge = WLR_EDGE_NONE; + workspace_get_box(node->sway_workspace, &seat->op_drop_box); + desktop_damage_box(&seat->op_drop_box); + return; + } + + // Deny moving within own workspace if this is the only child + struct sway_container *con = node->sway_container; + if (workspace_num_tiling_views(seat->op_container->workspace) == 1 && + con->workspace == seat->op_container->workspace) { + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + // Traverse the ancestors, trying to find a layout container perpendicular + // to the edge. Eg. close to the top or bottom of a horiz layout. + while (con) { + enum wlr_edges edge = WLR_EDGE_NONE; + enum sway_container_layout layout = container_parent_layout(con); + struct wlr_box parent; + con->parent ? container_get_box(con->parent, &parent) : + workspace_get_box(con->workspace, &parent); + if (layout == L_HORIZ || layout == L_TABBED) { + if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_TOP; + } else if (cursor->cursor->y > parent.y + parent.height + - DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_BOTTOM; + } + } else if (layout == L_VERT || layout == L_STACKED) { + if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_LEFT; + } else if (cursor->cursor->x > parent.x + parent.width + - DROP_LAYOUT_BORDER) { + edge = WLR_EDGE_RIGHT; + } + } + if (edge) { + seat->op_target_node = node_get_parent(&con->node); + seat->op_target_edge = edge; + node_get_box(seat->op_target_node, &seat->op_drop_box); + resize_box(&seat->op_drop_box, edge, DROP_LAYOUT_BORDER); + desktop_damage_box(&seat->op_drop_box); + return; + } + con = con->parent; + } + + // Use the hovered view - but we must be over the actual surface + con = node->sway_container; + if (!con->view->surface || node == &seat->op_container->node) { + seat->op_target_node = NULL; + seat->op_target_edge = WLR_EDGE_NONE; + return; + } + + // Find the closest edge + size_t thickness = fmin(con->view->width, con->view->height) * 0.3; + size_t closest_dist = INT_MAX; + size_t dist; + seat->op_target_edge = WLR_EDGE_NONE; + if ((dist = cursor->cursor->y - con->y) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_TOP; + } + if ((dist = cursor->cursor->x - con->x) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_LEFT; + } + if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_RIGHT; + } + if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) { + closest_dist = dist; + seat->op_target_edge = WLR_EDGE_BOTTOM; + } + + if (closest_dist > thickness) { + seat->op_target_edge = WLR_EDGE_NONE; + } + + seat->op_target_node = node; + seat->op_drop_box.x = con->view->x; + seat->op_drop_box.y = con->view->y; + seat->op_drop_box.width = con->view->width; + seat->op_drop_box.height = con->view->height; + resize_box(&seat->op_drop_box, seat->op_target_edge, thickness); + desktop_damage_box(&seat->op_drop_box); +} + static void calculate_floating_constraints(struct sway_container *con, int *min_width, int *max_width, int *min_height, int *max_height) { if (config->floating_minimum_width == -1) { // no minimum @@ -402,8 +543,11 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec, case OP_DOWN: handle_down_motion(seat, cursor, time_msec); break; - case OP_MOVE: - handle_move_motion(seat, cursor); + case OP_MOVE_FLOATING: + handle_move_floating_motion(seat, cursor); + break; + case OP_MOVE_TILING: + handle_move_tiling_motion(seat, cursor); break; case OP_RESIZE_FLOATING: handle_resize_floating_motion(seat, cursor); @@ -719,7 +863,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor, while (cont->parent) { cont = cont->parent; } - seat_begin_move(seat, cont, button); + seat_begin_move_floating(seat, cont, button); return; } } @@ -751,6 +895,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor, } } + // Handle moving a tiling container + if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED && + !is_floating_or_child && !cont->is_fullscreen) { + seat_pointer_notify_button(seat, time_msec, button, state); + seat_begin_move_tiling(seat, cont, button); + return; + } + // Handle mousedown on a container surface if (surface && cont && state == WLR_BUTTON_PRESSED) { seat_set_focus_container(seat, cont); |