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authorDrew DeVault <sir@cmpwn.com>2018-09-11 19:19:17 -0400
committerGitHub <noreply@github.com>2018-09-11 19:19:17 -0400
commit4fbec701fcf1505d1c13d7f5d8b55264b8f07e4e (patch)
tree82daa71d644f15c2e1e58ca9bdb2d4e1a75d3be9 /sway/input/cursor.c
parent822b45f4836c9a22af5a283e2aea6e4ecd514c22 (diff)
parent679c7eb08c16daea8e3e1cff7bcf179e116d0e8e (diff)
Merge pull request #2618 from RyanDwyer/tiling-drag
Implement tiling drag
Diffstat (limited to 'sway/input/cursor.c')
-rw-r--r--sway/input/cursor.c160
1 files changed, 156 insertions, 4 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 69a019bb..dc66d82d 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -26,6 +26,10 @@
#include "sway/tree/workspace.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
+// When doing a tiling drag, this is the thickness of the dropzone
+// when dragging to the edge of a layout container.
+#define DROP_LAYOUT_BORDER 30
+
static uint32_t get_current_time_msec() {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
@@ -218,7 +222,7 @@ static void handle_down_motion(struct sway_seat *seat,
seat->op_moved = true;
}
-static void handle_move_motion(struct sway_seat *seat,
+static void handle_move_floating_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
struct sway_container *con = seat->op_container;
desktop_damage_whole_container(con);
@@ -228,6 +232,143 @@ static void handle_move_motion(struct sway_seat *seat,
desktop_damage_whole_container(con);
}
+static void resize_box(struct wlr_box *box, enum wlr_edges edge,
+ int thickness) {
+ switch (edge) {
+ case WLR_EDGE_TOP:
+ box->height = thickness;
+ break;
+ case WLR_EDGE_LEFT:
+ box->width = thickness;
+ break;
+ case WLR_EDGE_RIGHT:
+ box->x = box->x + box->width - thickness;
+ box->width = thickness;
+ break;
+ case WLR_EDGE_BOTTOM:
+ box->y = box->y + box->height - thickness;
+ box->height = thickness;
+ break;
+ case WLR_EDGE_NONE:
+ box->x += thickness;
+ box->y += thickness;
+ box->width -= thickness * 2;
+ box->height -= thickness * 2;
+ break;
+ }
+}
+
+static void handle_move_tiling_motion(struct sway_seat *seat,
+ struct sway_cursor *cursor) {
+ struct wlr_surface *surface = NULL;
+ double sx, sy;
+ struct sway_node *node = node_at_coords(seat,
+ cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
+ // Damage the old location
+ desktop_damage_box(&seat->op_drop_box);
+
+ if (!node) {
+ // Eg. hovered over a layer surface such as swaybar
+ seat->op_target_node = NULL;
+ seat->op_target_edge = WLR_EDGE_NONE;
+ return;
+ }
+
+ if (node->type == N_WORKSPACE) {
+ // Emtpy workspace
+ seat->op_target_node = node;
+ seat->op_target_edge = WLR_EDGE_NONE;
+ workspace_get_box(node->sway_workspace, &seat->op_drop_box);
+ desktop_damage_box(&seat->op_drop_box);
+ return;
+ }
+
+ // Deny moving within own workspace if this is the only child
+ struct sway_container *con = node->sway_container;
+ if (workspace_num_tiling_views(seat->op_container->workspace) == 1 &&
+ con->workspace == seat->op_container->workspace) {
+ seat->op_target_node = NULL;
+ seat->op_target_edge = WLR_EDGE_NONE;
+ return;
+ }
+
+ // Traverse the ancestors, trying to find a layout container perpendicular
+ // to the edge. Eg. close to the top or bottom of a horiz layout.
+ while (con) {
+ enum wlr_edges edge = WLR_EDGE_NONE;
+ enum sway_container_layout layout = container_parent_layout(con);
+ struct wlr_box parent;
+ con->parent ? container_get_box(con->parent, &parent) :
+ workspace_get_box(con->workspace, &parent);
+ if (layout == L_HORIZ || layout == L_TABBED) {
+ if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) {
+ edge = WLR_EDGE_TOP;
+ } else if (cursor->cursor->y > parent.y + parent.height
+ - DROP_LAYOUT_BORDER) {
+ edge = WLR_EDGE_BOTTOM;
+ }
+ } else if (layout == L_VERT || layout == L_STACKED) {
+ if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) {
+ edge = WLR_EDGE_LEFT;
+ } else if (cursor->cursor->x > parent.x + parent.width
+ - DROP_LAYOUT_BORDER) {
+ edge = WLR_EDGE_RIGHT;
+ }
+ }
+ if (edge) {
+ seat->op_target_node = node_get_parent(&con->node);
+ seat->op_target_edge = edge;
+ node_get_box(seat->op_target_node, &seat->op_drop_box);
+ resize_box(&seat->op_drop_box, edge, DROP_LAYOUT_BORDER);
+ desktop_damage_box(&seat->op_drop_box);
+ return;
+ }
+ con = con->parent;
+ }
+
+ // Use the hovered view - but we must be over the actual surface
+ con = node->sway_container;
+ if (!con->view->surface || node == &seat->op_container->node) {
+ seat->op_target_node = NULL;
+ seat->op_target_edge = WLR_EDGE_NONE;
+ return;
+ }
+
+ // Find the closest edge
+ size_t thickness = fmin(con->view->width, con->view->height) * 0.3;
+ size_t closest_dist = INT_MAX;
+ size_t dist;
+ seat->op_target_edge = WLR_EDGE_NONE;
+ if ((dist = cursor->cursor->y - con->y) < closest_dist) {
+ closest_dist = dist;
+ seat->op_target_edge = WLR_EDGE_TOP;
+ }
+ if ((dist = cursor->cursor->x - con->x) < closest_dist) {
+ closest_dist = dist;
+ seat->op_target_edge = WLR_EDGE_LEFT;
+ }
+ if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) {
+ closest_dist = dist;
+ seat->op_target_edge = WLR_EDGE_RIGHT;
+ }
+ if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) {
+ closest_dist = dist;
+ seat->op_target_edge = WLR_EDGE_BOTTOM;
+ }
+
+ if (closest_dist > thickness) {
+ seat->op_target_edge = WLR_EDGE_NONE;
+ }
+
+ seat->op_target_node = node;
+ seat->op_drop_box.x = con->view->x;
+ seat->op_drop_box.y = con->view->y;
+ seat->op_drop_box.width = con->view->width;
+ seat->op_drop_box.height = con->view->height;
+ resize_box(&seat->op_drop_box, seat->op_target_edge, thickness);
+ desktop_damage_box(&seat->op_drop_box);
+}
+
static void calculate_floating_constraints(struct sway_container *con,
int *min_width, int *max_width, int *min_height, int *max_height) {
if (config->floating_minimum_width == -1) { // no minimum
@@ -402,8 +543,11 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
case OP_DOWN:
handle_down_motion(seat, cursor, time_msec);
break;
- case OP_MOVE:
- handle_move_motion(seat, cursor);
+ case OP_MOVE_FLOATING:
+ handle_move_floating_motion(seat, cursor);
+ break;
+ case OP_MOVE_TILING:
+ handle_move_tiling_motion(seat, cursor);
break;
case OP_RESIZE_FLOATING:
handle_resize_floating_motion(seat, cursor);
@@ -719,7 +863,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
while (cont->parent) {
cont = cont->parent;
}
- seat_begin_move(seat, cont, button);
+ seat_begin_move_floating(seat, cont, button);
return;
}
}
@@ -751,6 +895,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
}
}
+ // Handle moving a tiling container
+ if (config->tiling_drag && mod_pressed && state == WLR_BUTTON_PRESSED &&
+ !is_floating_or_child && !cont->is_fullscreen) {
+ seat_pointer_notify_button(seat, time_msec, button, state);
+ seat_begin_move_tiling(seat, cont, button);
+ return;
+ }
+
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seat_set_focus_container(seat, cont);