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authortaiyu <taiyu-len@users.noreply.github.com>2015-08-19 10:25:36 -0700
committertaiyu <taiyu-len@users.noreply.github.com>2015-08-19 10:25:36 -0700
commit8686142351cdb9b1a5eb63f7d82a32e81474d9fa (patch)
tree28cd4da4237cc587dc94be81465fd0ec1f23f952 /sway/handlers.c
parent289aab9f0adf856e1dc9c8bbe2108171d67c9043 (diff)
parent912702f030daa7f00a776e904a6c895b41ba30a8 (diff)
Merge pull request #87 from Luminarys/master
Added in resize locking
Diffstat (limited to 'sway/handlers.c')
-rw-r--r--sway/handlers.c130
1 files changed, 78 insertions, 52 deletions
diff --git a/sway/handlers.c b/sway/handlers.c
index 670569cb..5e8e05b8 100644
--- a/sway/handlers.c
+++ b/sway/handlers.c
@@ -25,6 +25,7 @@ static bool m1_held = false;
static bool dragging = false;
static bool m2_held = false;
static bool resizing = false;
+static bool lock_left, lock_right, lock_top, lock_bottom = false;
static bool floating_mod_pressed(void) {
return key_modifiers & config->floating_mod;
@@ -368,61 +369,78 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
// Do checks to determine if proper keys are being held
swayc_t *view = get_focused_view(active_workspace);
uint32_t edge = 0;
- if (dragging && view && view->is_floating) {
- int dx = mouse_origin.x - prev_pos.x;
- int dy = mouse_origin.y - prev_pos.y;
- view->x += dx;
- view->y += dy;
- changed_floating = true;
- } else if (resizing && view && view->is_floating) {
- int dx = mouse_origin.x - prev_pos.x;
- int dy = mouse_origin.y - prev_pos.y;
-
- // Move and resize the view based on the dx/dy and mouse position
- int midway_x = view->x + view->width/2;
- int midway_y = view->y + view->height/2;
- if (dx < 0) {
- changed_floating = true;
- if (mouse_origin.x > midway_x) {
- view->width += dx;
- edge += WLC_RESIZE_EDGE_RIGHT;
- } else {
- view->x += dx;
- view->width -= dx;
- edge += WLC_RESIZE_EDGE_LEFT;
- }
- } else if (dx > 0){
+ if (dragging && view) {
+ if (view->is_floating) {
+ int dx = mouse_origin.x - prev_pos.x;
+ int dy = mouse_origin.y - prev_pos.y;
+ view->x += dx;
+ view->y += dy;
changed_floating = true;
- if (mouse_origin.x > midway_x) {
- view->width += dx;
- edge += WLC_RESIZE_EDGE_RIGHT;
- } else {
- view->x += dx;
- view->width -= dx;
- edge += WLC_RESIZE_EDGE_LEFT;
- }
}
-
- if (dy < 0) {
- changed_floating = true;
- if (mouse_origin.y > midway_y) {
- view->height += dy;
- edge += WLC_RESIZE_EDGE_BOTTOM;
- } else {
- view->y += dy;
- view->height -= dy;
- edge += WLC_RESIZE_EDGE_TOP;
+ } else if (resizing && view) {
+ if (view->is_floating) {
+ int dx = mouse_origin.x - prev_pos.x;
+ int dy = mouse_origin.y - prev_pos.y;
+ int min_sane_w = 100;
+ int min_sane_h = 60;
+
+ // Move and resize the view based on the dx/dy and mouse position
+ int midway_x = view->x + view->width/2;
+ int midway_y = view->y + view->height/2;
+ if (dx < 0) {
+ if (!lock_right) {
+ if (view->width > min_sane_w) {
+ changed_floating = true;
+ view->width += dx;
+ edge += WLC_RESIZE_EDGE_RIGHT;
+ }
+ } else if (mouse_origin.x < midway_x && !lock_left) {
+ changed_floating = true;
+ view->x += dx;
+ view->width -= dx;
+ edge += WLC_RESIZE_EDGE_LEFT;
+ }
+ } else if (dx > 0){
+ if (mouse_origin.x > midway_x && !lock_right) {
+ changed_floating = true;
+ view->width += dx;
+ edge += WLC_RESIZE_EDGE_RIGHT;
+ } else if (!lock_left) {
+ if (view->width > min_sane_w) {
+ changed_floating = true;
+ view->x += dx;
+ view->width -= dx;
+ edge += WLC_RESIZE_EDGE_LEFT;
+ }
+ }
}
- } else if (dy > 0) {
- changed_floating = true;
- if (mouse_origin.y > midway_y) {
- view->height += dy;
- edge += WLC_RESIZE_EDGE_BOTTOM;
- } else {
- edge = WLC_RESIZE_EDGE_BOTTOM;
- view->y += dy;
- view->height -= dy;
- edge += WLC_RESIZE_EDGE_TOP;
+
+ if (dy < 0) {
+ if (!lock_bottom) {
+ if (view->height > min_sane_h) {
+ changed_floating = true;
+ view->height += dy;
+ edge += WLC_RESIZE_EDGE_BOTTOM;
+ }
+ } else if (mouse_origin.y < midway_y && !lock_top) {
+ changed_floating = true;
+ view->y += dy;
+ view->height -= dy;
+ edge += WLC_RESIZE_EDGE_TOP;
+ }
+ } else if (dy > 0) {
+ if (mouse_origin.y > midway_y && !lock_bottom) {
+ changed_floating = true;
+ view->height += dy;
+ edge += WLC_RESIZE_EDGE_BOTTOM;
+ } else if (!lock_top) {
+ if (view->height > min_sane_h) {
+ changed_floating = true;
+ view->y += dy;
+ view->height -= dy;
+ edge += WLC_RESIZE_EDGE_TOP;
+ }
+ }
}
}
}
@@ -482,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (floating_mod_pressed()) {
dragging = m1_held;
resizing = m2_held;
+ int midway_x = pointer->x + pointer->width/2;
+ int midway_y = pointer->y + pointer->height/2;
+ lock_bottom = origin->y < midway_y;
+ lock_top = !lock_bottom;
+ lock_right = origin->x < midway_x;
+ lock_left = !lock_right;
}
//Dont want pointer sent to window while dragging or resizing
return (dragging || resizing);
@@ -492,10 +516,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (button == 272) {
m1_held = false;
dragging = false;
+ lock_top = lock_bottom = lock_left = lock_right = false;
}
if (button == 273) {
m2_held = false;
resizing = false;
+ lock_top = lock_bottom = lock_left = lock_right = false;
}
}
return false;