aboutsummaryrefslogtreecommitdiff
path: root/sway/desktop
diff options
context:
space:
mode:
authorDrew DeVault <sir@cmpwn.com>2018-05-10 18:46:14 -0400
committerGitHub <noreply@github.com>2018-05-10 18:46:14 -0400
commitfbddd34b47fd774631d2a5495e4b0b69acb34688 (patch)
tree7b74a17124cb1d8a0adf777b9cb337574bea52a7 /sway/desktop
parent3bab37858a2e85982aef3588064325405618c8e7 (diff)
parent44fcc06efd1a3d4bc37141c723c6654f60d8f923 (diff)
Merge pull request #1923 from emersion/full-damage-tracking
Implement full damage tracking
Diffstat (limited to 'sway/desktop')
-rw-r--r--sway/desktop/output.c317
-rw-r--r--sway/desktop/wl_shell.c2
-rw-r--r--sway/desktop/xdg_shell_v6.c2
-rw-r--r--sway/desktop/xwayland.c2
4 files changed, 210 insertions, 113 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index 9b0f1ae3..c150270e 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -163,14 +163,65 @@ static void scale_box(struct wlr_box *box, float scale) {
struct render_data {
struct root_geometry root_geo;
struct sway_output *output;
+ pixman_region32_t *damage;
float alpha;
};
+static void scissor_output(struct wlr_output *wlr_output,
+ pixman_box32_t *rect) {
+ struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
+ assert(renderer);
+
+ struct wlr_box box = {
+ .x = rect->x1,
+ .y = rect->y1,
+ .width = rect->x2 - rect->x1,
+ .height = rect->y2 - rect->y1,
+ };
+
+ int ow, oh;
+ wlr_output_transformed_resolution(wlr_output, &ow, &oh);
+
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(wlr_output->transform);
+ wlr_box_transform(&box, transform, ow, oh, &box);
+
+ wlr_renderer_scissor(renderer, &box);
+}
+
+static void render_texture(struct wlr_output *wlr_output,
+ pixman_region32_t *output_damage, struct wlr_texture *texture,
+ const struct wlr_box *box, const float matrix[static 9], float alpha) {
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_union_rect(&damage, &damage, box->x, box->y,
+ box->width, box->height);
+ pixman_region32_intersect(&damage, &damage, output_damage);
+ bool damaged = pixman_region32_not_empty(&damage);
+ if (!damaged) {
+ goto damage_finish;
+ }
+
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(wlr_output, &rects[i]);
+ wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
+ }
+
+damage_finish:
+ pixman_region32_fini(&damage);
+}
+
static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
void *_data) {
struct render_data *data = _data;
struct wlr_output *wlr_output = data->output->wlr_output;
float rotation = data->root_geo.rotation;
+ pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
if (!wlr_surface_has_buffer(surface)) {
@@ -184,13 +235,6 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
return;
}
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
- if (!sway_assert(renderer != NULL,
- "expected the output backend to have a renderer")) {
- return;
- }
-
scale_box(&box, wlr_output->scale);
float matrix[9];
@@ -199,38 +243,81 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
wlr_matrix_project_box(matrix, &box, transform, rotation,
wlr_output->transform_matrix);
- wlr_render_texture_with_matrix(renderer, surface->texture,
- matrix, alpha);
+ render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
+ alpha);
}
static void render_layer(struct sway_output *output,
- struct wl_list *layer_surfaces) {
- struct render_data data = { .output = output, .alpha = 1.0f };
+ pixman_region32_t *damage, struct wl_list *layer_surfaces) {
+ struct render_data data = {
+ .output = output,
+ .damage = damage,
+ .alpha = 1.0f,
+ };
layer_for_each_surface(layer_surfaces, &data.root_geo,
render_surface_iterator, &data);
}
static void render_unmanaged(struct sway_output *output,
- struct wl_list *unmanaged) {
- struct render_data data = { .output = output, .alpha = 1.0f };
+ pixman_region32_t *damage, struct wl_list *unmanaged) {
+ struct render_data data = {
+ .output = output,
+ .damage = damage,
+ .alpha = 1.0f,
+ };
unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
render_surface_iterator, &data);
}
-static void render_view(struct sway_view *view, struct sway_output *output) {
- struct render_data data = { .output = output, .alpha = view->swayc->alpha };
+static void render_view(struct sway_view *view, struct sway_output *output,
+ pixman_region32_t *damage) {
+ struct render_data data = {
+ .output = output,
+ .damage = damage,
+ .alpha = view->swayc->alpha,
+ };
output_view_for_each_surface(
view, &data.root_geo, render_surface_iterator, &data);
}
+static void render_rect(struct wlr_output *wlr_output,
+ pixman_region32_t *output_damage, const struct wlr_box *_box,
+ float color[static 4]) {
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+
+ struct wlr_box box = *_box;
+ scale_box(&box, wlr_output->scale);
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_union_rect(&damage, &damage, box.x, box.y,
+ box.width, box.height);
+ pixman_region32_intersect(&damage, &damage, output_damage);
+ bool damaged = pixman_region32_not_empty(&damage);
+ if (!damaged) {
+ goto damage_finish;
+ }
+
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(wlr_output, &rects[i]);
+ wlr_render_rect(renderer, &box, color,
+ wlr_output->transform_matrix);
+ }
+
+damage_finish:
+ pixman_region32_fini(&damage);
+}
+
/**
* Render decorations for a view with "border normal".
*/
static void render_container_simple_border_normal(struct sway_output *output,
+ pixman_region32_t *output_damage,
struct sway_container *con, struct border_colors *colors,
struct wlr_texture *title_texture) {
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(output->wlr_output->backend);
struct wlr_box box;
float color[4];
@@ -241,9 +328,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Child border - right edge
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
@@ -256,9 +341,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Child border - bottom edge
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
@@ -271,9 +354,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
@@ -282,18 +363,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y;
box.width = con->width;
box.height = 1;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar below title
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
@@ -302,20 +379,24 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = con->sway_view->y - con->y - 2;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Title text
if (title_texture) {
- struct wlr_box scissor_box;
- wlr_box_transform(&box,
- wlr_output_transform_invert(output->wlr_output->transform),
- output->swayc->width, output->swayc->height, &scissor_box);
- wlr_renderer_scissor(renderer, &scissor_box);
- wlr_render_texture(renderer, title_texture,
- output->wlr_output->transform_matrix, box.x, box.y, 1);
- wlr_renderer_scissor(renderer, NULL);
+ float output_scale = output->wlr_output->scale;
+ struct wlr_box texture_box = {
+ .x = box.x * output_scale,
+ .y = box.y * output_scale,
+ };
+ wlr_texture_get_size(title_texture,
+ &texture_box.width, &texture_box.height);
+
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
+ 0.0, output->wlr_output->transform_matrix);
+
+ render_texture(output->wlr_output, output_damage, title_texture,
+ &texture_box, matrix, 1.0);
}
}
@@ -323,9 +404,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
* Render decorations for a view with "border pixel".
*/
static void render_container_simple_border_pixel(struct sway_output *output,
- struct sway_container *con, struct border_colors *colors) {
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(output->wlr_output->backend);
+ pixman_region32_t *output_damage, struct sway_container *con,
+ struct border_colors *colors) {
struct wlr_box box;
float color[4];
@@ -336,9 +416,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Child border - right edge
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
@@ -351,18 +429,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Child border - top edge
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
// Child border - bottom edge
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
@@ -375,13 +449,11 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
- scale_box(&box, output->wlr_output->scale);
- wlr_render_rect(renderer, &box, color,
- output->wlr_output->transform_matrix);
+ render_rect(output->wlr_output, output_damage, &box, color);
}
static void render_container(struct sway_output *output,
- struct sway_container *con);
+ pixman_region32_t *damage, struct sway_container *con);
/**
* Render a container's children using a L_HORIZ or L_VERT layout.
@@ -390,7 +462,7 @@ static void render_container(struct sway_output *output,
* they'll apply their own borders to their children.
*/
static void render_container_simple(struct sway_output *output,
- struct sway_container *con) {
+ pixman_region32_t *damage, struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
@@ -413,15 +485,16 @@ static void render_container_simple(struct sway_output *output,
}
if (child->sway_view->border == B_NORMAL) {
- render_container_simple_border_normal(output, child,
- colors, title_texture);
+ render_container_simple_border_normal(output, damage,
+ child, colors, title_texture);
} else {
- render_container_simple_border_pixel(output, child, colors);
+ render_container_simple_border_pixel(output, damage, child,
+ colors);
}
}
- render_view(child->sway_view, output);
+ render_view(child->sway_view, output, damage);
} else {
- render_container(output, child);
+ render_container(output, damage, child);
}
}
}
@@ -430,7 +503,7 @@ static void render_container_simple(struct sway_output *output,
* Render a container's children using the L_TABBED layout.
*/
static void render_container_tabbed(struct sway_output *output,
- struct sway_container *con) {
+ pixman_region32_t *damage, struct sway_container *con) {
// TODO
}
@@ -438,23 +511,23 @@ static void render_container_tabbed(struct sway_output *output,
* Render a container's children using the L_STACKED layout.
*/
static void render_container_stacked(struct sway_output *output,
- struct sway_container *con) {
+ pixman_region32_t *damage, struct sway_container *con) {
// TODO
}
static void render_container(struct sway_output *output,
- struct sway_container *con) {
+ pixman_region32_t *damage, struct sway_container *con) {
switch (con->layout) {
case L_NONE:
case L_HORIZ:
case L_VERT:
- render_container_simple(output, con);
+ render_container_simple(output, damage, con);
break;
case L_STACKED:
- render_container_stacked(output, con);
+ render_container_stacked(output, damage, con);
break;
case L_TABBED:
- render_container_tabbed(output, con);
+ render_container_tabbed(output, damage, con);
break;
case L_FLOATING:
// TODO
@@ -496,37 +569,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
goto renderer_end;
}
- // TODO: don't damage the whole output
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
- pixman_region32_union_rect(damage, damage, 0, 0, width, height);
+ //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
struct sway_container *workspace = output_get_active_workspace(output);
if (workspace->sway_workspace->fullscreen) {
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
- wlr_renderer_clear(renderer, clear_color);
+
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(wlr_output, &rects[i]);
+ wlr_renderer_clear(renderer, clear_color);
+ }
+
// TODO: handle views smaller than the output
- render_view(workspace->sway_workspace->fullscreen, output);
+ render_view(workspace->sway_workspace->fullscreen, output, damage);
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
- render_unmanaged(output,
- &root_container.sway_root->xwayland_unmanaged);
+ render_unmanaged(output, damage,
+ &root_container.sway_root->xwayland_unmanaged);
}
} else {
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
- wlr_renderer_clear(renderer, clear_color);
- render_layer(output,
- &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
- render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(wlr_output, &rects[i]);
+ wlr_renderer_clear(renderer, clear_color);
+ }
+
+ render_layer(output, damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
+ render_layer(output, damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
- render_container(output, workspace);
+ render_container(output, damage, workspace);
- render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
- render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
+ render_unmanaged(output, damage,
+ &root_container.sway_root->xwayland_unmanaged);
+ render_layer(output, damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
}
- render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
+ render_layer(output, damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
renderer_end:
if (root_container.sway_root->debug_tree) {
@@ -534,6 +621,7 @@ renderer_end:
wlr_output->transform_matrix, 0, 0, 1);
}
+ wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
return;
@@ -663,28 +751,28 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
scale_box(&box, output->wlr_output->scale);
+ int center_x = box.x + box.width/2;
+ int center_y = box.y + box.height/2;
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_copy(&damage, &surface->current->surface_damage);
+ wlr_region_scale(&damage, &damage, output->wlr_output->scale);
+ if (ceil(output->wlr_output->scale) > surface->current->scale) {
+ // When scaling up a surface, it'll become blurry so we need to
+ // expand the damage region
+ wlr_region_expand(&damage, &damage,
+ ceil(output->wlr_output->scale) - surface->current->scale);
+ }
+ pixman_region32_translate(&damage, box.x, box.y);
+ wlr_region_rotated_bounds(&damage, &damage, rotation,
+ center_x, center_y);
+ wlr_output_damage_add(output->damage, &damage);
+ pixman_region32_fini(&damage);
+
if (whole) {
wlr_box_rotated_bounds(&box, rotation, &box);
wlr_output_damage_add_box(output->damage, &box);
- } else {
- int center_x = box.x + box.width/2;
- int center_y = box.y + box.height/2;
-
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current->surface_damage);
- wlr_region_scale(&damage, &damage, output->wlr_output->scale);
- if (ceil(output->wlr_output->scale) > surface->current->scale) {
- // When scaling up a surface, it'll become blurry so we need to
- // expand the damage region
- wlr_region_expand(&damage, &damage,
- ceil(output->wlr_output->scale) - surface->current->scale);
- }
- pixman_region32_translate(&damage, box.x, box.y);
- wlr_region_rotated_bounds(&damage, &damage, rotation,
- center_x, center_y);
- wlr_output_damage_add(output->damage, &damage);
- pixman_region32_fini(&damage);
}
}
@@ -699,8 +787,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
damage_surface_iterator, &data);
}
-void output_damage_view(struct sway_output *output, struct sway_view *view,
- bool whole) {
+static void output_damage_view(struct sway_output *output,
+ struct sway_view *view, bool whole) {
if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
return;
}
@@ -720,6 +808,11 @@ void output_damage_view(struct sway_output *output, struct sway_view *view,
damage_surface_iterator, &data);
}
+void output_damage_from_view(struct sway_output *output,
+ struct sway_view *view) {
+ output_damage_view(output, view, false);
+}
+
static void output_damage_whole_container_iterator(struct sway_container *con,
void *data) {
struct sway_output *output = data;
@@ -742,8 +835,12 @@ void output_damage_whole_container(struct sway_output *output,
};
wlr_output_damage_add_box(output->damage, &box);
- container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
- output);
+ if (con->type == C_VIEW) {
+ output_damage_whole_container_iterator(con, output);
+ } else {
+ container_descendants(con, C_VIEW,
+ output_damage_whole_container_iterator, output);
+ }
}
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
diff --git a/sway/desktop/wl_shell.c b/sway/desktop/wl_shell.c
index e97a898e..99e8947b 100644
--- a/sway/desktop/wl_shell.c
+++ b/sway/desktop/wl_shell.c
@@ -85,7 +85,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
// TODO: Let floating views do whatever
view_update_size(view, wl_shell_view->pending_width,
wl_shell_view->pending_height);
- view_damage(view, false);
+ view_damage_from(view);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
diff --git a/sway/desktop/xdg_shell_v6.c b/sway/desktop/xdg_shell_v6.c
index fcee8ce9..8ecb330d 100644
--- a/sway/desktop/xdg_shell_v6.c
+++ b/sway/desktop/xdg_shell_v6.c
@@ -177,7 +177,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
view_update_size(view, xdg_shell_v6_view->pending_width,
xdg_shell_v6_view->pending_height);
view_update_title(view, false);
- view_damage(view, false);
+ view_damage_from(view);
}
static void handle_new_popup(struct wl_listener *listener, void *data) {
diff --git a/sway/desktop/xwayland.c b/sway/desktop/xwayland.c
index b4eda71f..8f935760 100644
--- a/sway/desktop/xwayland.c
+++ b/sway/desktop/xwayland.c
@@ -222,7 +222,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
// TODO: Let floating views do whatever
view_update_size(view, xwayland_view->pending_width,
xwayland_view->pending_height);
- view_damage(view, false);
+ view_damage_from(view);
view_update_title(view, false);
}