diff options
author | Tudor Brindus <me@tbrindus.ca> | 2020-10-18 17:29:59 -0400 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2020-10-19 01:40:10 +0200 |
commit | cc8d318aa1ab380166aa8183dba84a8d2a9ab2aa (patch) | |
tree | 26be07c551d9a648167caa383bc96f4b76657ebf /sway/desktop | |
parent | 8355884fbd4ea04203614172424b27c5b74018ab (diff) |
transaction: make transaction collapsing smarter with > 2 views
Sway maintains a list of pending transactions, and tries to merge
consecutive transactions applying to the same views into one. Given
a pending transactions list on views {A, B, C} of:
A -> A' -> A'' -> B -> B' -> B''
Sway will collapse the transactions into just A'' -> B''. This works
fine when doing things like resizing views by their border. However,
when interactively resizing layouts like H[V[A B] C], we end up with
pending transaction lists like:
A -> B -> C -> A' -> B' -> C' -> A'' -> B'' -> C''
Previously, Sway would not be able to simplify this transaction list,
and execute many more transactions than would be necessary (the final
state is determined by {A'', B'', C''}).
After this commit, the transaction list gets simplified to A'' -> B'' ->
C'', resolving performance problems (that were particularly noticeable
with high-refresh-rate mice).
Fixes #5736.
Diffstat (limited to 'sway/desktop')
-rw-r--r-- | sway/desktop/transaction.c | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c index e186bf89..eac38991 100644 --- a/sway/desktop/transaction.c +++ b/sway/desktop/transaction.c @@ -358,11 +358,20 @@ static void transaction_progress_queue(void) { // If there's a bunch of consecutive transactions which all apply to the // same views, skip all except the last one. while (server.transactions->length >= 2) { - struct sway_transaction *a = server.transactions->items[0]; - struct sway_transaction *b = server.transactions->items[1]; - if (transaction_same_nodes(a, b)) { + struct sway_transaction *txn = server.transactions->items[0]; + struct sway_transaction *dup = NULL; + + for (int i = 1; i < server.transactions->length; i++) { + struct sway_transaction *maybe_dup = server.transactions->items[i]; + if (transaction_same_nodes(txn, maybe_dup)) { + dup = maybe_dup; + break; + } + } + + if (dup) { list_del(server.transactions, 0); - transaction_destroy(a); + transaction_destroy(txn); } else { break; } |