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authorDrew DeVault <sir@cmpwn.com>2018-07-14 11:24:22 -0400
committerDrew DeVault <sir@cmpwn.com>2018-07-14 20:44:32 -0400
commitb1afcc69fa70c20d815940fc25189063ed59ae0f (patch)
treeb5876df0592a14729b09de80fc7fabfaf01065b4 /sway/desktop
parentdbeb03aa680dde36bd917057a54dc2651b780f27 (diff)
downloadsway-b1afcc69fa70c20d815940fc25189063ed59ae0f.tar.xz
Add extended debugging flags
We currently have several ways of setting debug flags, including command line arguments, environment variables, and compile-time macros. This replaces the lot with command line flags.
Diffstat (limited to 'sway/desktop')
-rw-r--r--sway/desktop/render.c4
-rw-r--r--sway/desktop/transaction.c16
2 files changed, 11 insertions, 9 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index b370f8a2..4bfc573b 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -15,6 +15,7 @@
#include <wlr/util/region.h>
#include "log.h"
#include "sway/config.h"
+#include "sway/debug.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
@@ -786,6 +787,8 @@ static void render_floating(struct sway_output *soutput,
}
}
+const char *damage_debug = NULL;
+
void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output;
@@ -805,7 +808,6 @@ void output_render(struct sway_output *output, struct timespec *when,
goto renderer_end;
}
- const char *damage_debug = getenv("SWAY_DAMAGE_DEBUG");
if (damage_debug != NULL) {
if (strcmp(damage_debug, "highlight") == 0) {
wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
index 2b3f87c3..5e42fde5 100644
--- a/sway/desktop/transaction.c
+++ b/sway/desktop/transaction.c
@@ -19,14 +19,14 @@
* How long we should wait for views to respond to the configure before giving
* up and applying the transaction anyway.
*/
-#define TIMEOUT_MS 200
+int txn_timeout_ms = 200;
/**
* If enabled, sway will always wait for the transaction timeout before
* applying it, rather than applying it when the views are ready. This allows us
* to observe the rendered state while a transaction is in progress.
*/
-#define TRANSACTION_DEBUG false
+bool txn_debug = false;
struct sway_transaction {
struct wl_event_source *timer;
@@ -330,7 +330,7 @@ void transaction_commit(struct sway_transaction *transaction) {
// Set up a timer which the views must respond within
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_timeout, transaction);
- wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
+ wl_event_source_timer_update(transaction->timer, txn_timeout_ms);
}
// The debug tree shows the pending/live tree. Here is a good place to
@@ -361,11 +361,11 @@ static void set_instruction_ready(
// If all views are ready, apply the transaction.
// If the transaction has timed out then its num_waiting will be 0 already.
if (transaction->num_waiting > 0 && --transaction->num_waiting == 0) {
-#if !TRANSACTION_DEBUG
- wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
- wl_event_source_timer_update(transaction->timer, 0);
- transaction_progress_queue();
-#endif
+ if (!txn_debug) {
+ wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
+ wl_event_source_timer_update(transaction->timer, 0);
+ transaction_progress_queue();
+ }
}
}