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authorRyan Dwyer <ryandwyer1@gmail.com>2018-08-18 16:58:50 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-08-19 16:17:24 +1000
commit8d1dd038233cf946b36813c4c8508c17f4cda0fc (patch)
treee672976231d33467da6c8a03633c604eb0c8deb8 /sway/desktop
parent389d159c81502aa8b951895de11c3720bbd5ba7d (diff)
downloadsway-8d1dd038233cf946b36813c4c8508c17f4cda0fc.tar.xz
Standardise debug variables
This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
Diffstat (limited to 'sway/desktop')
-rw-r--r--sway/desktop/render.c26
-rw-r--r--sway/desktop/transaction.c57
2 files changed, 29 insertions, 54 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c
index 7c48d0d2..8fc642a6 100644
--- a/sway/desktop/render.c
+++ b/sway/desktop/render.c
@@ -816,8 +816,6 @@ static void render_floating(struct sway_output *soutput,
}
}
-const char *damage_debug = NULL;
-
void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output;
@@ -831,21 +829,17 @@ void output_render(struct sway_output *output, struct timespec *when,
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
- bool damage_whole_before_swap = false;
if (!pixman_region32_not_empty(damage)) {
// Output isn't damaged but needs buffer swap
goto renderer_end;
}
- if (damage_debug != NULL) {
- if (strcmp(damage_debug, "highlight") == 0) {
- wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
- damage_whole_before_swap = true;
- } else if (strcmp(damage_debug, "rerender") == 0) {
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
- pixman_region32_union_rect(damage, damage, 0, 0, width, height);
- }
+ if (debug.highlight_damage) {
+ wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
+ } else if (debug.nodamage) {
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+ pixman_region32_union_rect(damage, damage, 0, 0, width, height);
}
struct sway_container *workspace = output_get_active_workspace(output);
@@ -919,12 +913,12 @@ render_overlay:
render_drag_icons(output, damage, &root_container.sway_root->drag_icons);
renderer_end:
- if (root_container.sway_root->debug_tree) {
+ if (debug.render_tree) {
+ wlr_renderer_scissor(renderer, NULL);
wlr_render_texture(renderer, root_container.sway_root->debug_tree,
- wlr_output->transform_matrix, 0, 0, 1);
+ wlr_output->transform_matrix, 0, 40, 1);
}
-
- if (damage_whole_before_swap || root_container.sway_root->debug_tree) {
+ if (debug.highlight_damage) {
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
index c300558a..219f5362 100644
--- a/sway/desktop/transaction.c
+++ b/sway/desktop/transaction.c
@@ -1,5 +1,6 @@
#define _POSIX_C_SOURCE 200809L
#include <errno.h>
+#include <limits.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
@@ -16,26 +17,12 @@
#include "list.h"
#include "log.h"
-/**
- * How long we should wait for views to respond to the configure before giving
- * up and applying the transaction anyway.
- */
-int txn_timeout_ms = 200;
-
-/**
- * If enabled, sway will always wait for the transaction timeout before
- * applying it, rather than applying it when the views are ready. This allows us
- * to observe the rendered state while a transaction is in progress.
- */
-bool txn_debug = false;
-
struct sway_transaction {
struct wl_event_source *timer;
list_t *instructions; // struct sway_transaction_instruction *
size_t num_waiting;
size_t num_configures;
uint32_t con_ids; // Bitwise XOR of view container IDs
- struct timespec create_time;
struct timespec commit_time;
};
@@ -53,9 +40,6 @@ static struct sway_transaction *transaction_create() {
return NULL;
}
transaction->instructions = create_list();
- if (server.debug_txn_timings) {
- clock_gettime(CLOCK_MONOTONIC, &transaction->create_time);
- }
return transaction;
}
@@ -149,19 +133,14 @@ static void transaction_add_container(struct sway_transaction *transaction,
*/
static void transaction_apply(struct sway_transaction *transaction) {
wlr_log(WLR_DEBUG, "Applying transaction %p", transaction);
- if (server.debug_txn_timings) {
+ if (debug.txn_timings) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
- struct timespec *create = &transaction->create_time;
struct timespec *commit = &transaction->commit_time;
- float ms_arranging = (commit->tv_sec - create->tv_sec) * 1000 +
- (commit->tv_nsec - create->tv_nsec) / 1000000.0;
- float ms_waiting = (now.tv_sec - commit->tv_sec) * 1000 +
+ float ms = (now.tv_sec - commit->tv_sec) * 1000 +
(now.tv_nsec - commit->tv_nsec) / 1000000.0;
- float ms_total = ms_arranging + ms_waiting;
- wlr_log(WLR_DEBUG, "Transaction %p: %.1fms arranging, %.1fms waiting, "
- "%.1fms total (%.1f frames if 60Hz)", transaction,
- ms_arranging, ms_waiting, ms_total, ms_total / (1000.0f / 60));
+ wlr_log(WLR_DEBUG, "Transaction %p: %.1fms waiting "
+ "(%.1f frames if 60Hz)", transaction, ms, ms / (1000.0f / 60));
}
// Apply the instruction state to the container's current state
@@ -310,25 +289,30 @@ static void transaction_commit(struct sway_transaction *transaction) {
con->instruction = instruction;
}
transaction->num_configures = transaction->num_waiting;
- if (server.debug_txn_timings) {
+ if (debug.txn_timings) {
clock_gettime(CLOCK_MONOTONIC, &transaction->commit_time);
}
+ if (debug.noatomic) {
+ transaction->num_waiting = 0;
+ } else if (debug.txn_wait) {
+ // Force the transaction to time out even if all views are ready.
+ // We do this by inflating the waiting counter.
+ transaction->num_waiting += 1000000;
+ }
if (transaction->num_waiting) {
// Set up a timer which the views must respond within
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_timeout, transaction);
if (transaction->timer) {
- wl_event_source_timer_update(transaction->timer, txn_timeout_ms);
+ wl_event_source_timer_update(transaction->timer,
+ server.txn_timeout_ms);
} else {
wlr_log(WLR_ERROR, "Unable to create transaction timer (%s). "
"Some imperfect frames might be rendered.",
strerror(errno));
- handle_timeout(transaction);
+ transaction->num_waiting = 0;
}
- } else {
- wlr_log(WLR_DEBUG,
- "Transaction %p has nothing to wait for", transaction);
}
// The debug tree shows the pending/live tree. Here is a good place to
@@ -341,7 +325,7 @@ static void set_instruction_ready(
struct sway_transaction_instruction *instruction) {
struct sway_transaction *transaction = instruction->transaction;
- if (server.debug_txn_timings) {
+ if (debug.txn_timings) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct timespec *start = &transaction->commit_time;
@@ -352,15 +336,12 @@ static void set_instruction_ready(
transaction->num_configures - transaction->num_waiting + 1,
transaction->num_configures, ms,
instruction->container->name);
-
}
// If the transaction has timed out then its num_waiting will be 0 already.
if (transaction->num_waiting > 0 && --transaction->num_waiting == 0) {
- if (!txn_debug) {
- wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
- wl_event_source_timer_update(transaction->timer, 0);
- }
+ wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
+ wl_event_source_timer_update(transaction->timer, 0);
}
instruction->container->instruction = NULL;