diff options
author | Ryan Dwyer <RyanDwyer@users.noreply.github.com> | 2018-05-13 11:52:51 +1000 |
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committer | GitHub <noreply@github.com> | 2018-05-13 11:52:51 +1000 |
commit | 0c96d757d0d5d1762390dd119cbe344e8781c19f (patch) | |
tree | 34ca494ccdc42799010a00f495b1d19193f20fe7 /sway/desktop | |
parent | 9d607b72532096e469fdaccf474836c310b629ff (diff) | |
parent | 90e6dfa268461a10d6b95c3a7d74834923392cd6 (diff) |
Merge pull request #1960 from RedSoxFan/edge-borders
Implement hide_edge_borders
Diffstat (limited to 'sway/desktop')
-rw-r--r-- | sway/desktop/output.c | 256 |
1 files changed, 145 insertions, 111 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c index a25139b4..974cd56c 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -14,6 +14,7 @@ #include <wlr/types/wlr_wl_shell.h> #include <wlr/util/region.h> #include "log.h" +#include "sway/config.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/layers.h" @@ -321,82 +322,99 @@ static void render_container_simple_border_normal(struct sway_output *output, struct wlr_box box; float color[4]; - // Child border - left edge - memcpy(&color, colors->child_border, sizeof(float) * 4); - color[3] *= con->alpha; - box.x = con->x; - box.y = con->y + 1; - box.width = con->sway_view->border_thickness; - box.height = con->height - 1; - render_rect(output->wlr_output, output_damage, &box, color); - - // Child border - right edge - if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { - memcpy(&color, colors->indicator, sizeof(float) * 4); - } else { - memcpy(&color, colors->child_border, sizeof(float) * 4); + int other_views = 1; + if (config->hide_edge_borders == E_SMART) { + struct sway_container *ws = container_parent(con, C_WORKSPACE); + other_views = container_count_descendants_of_type(ws, C_VIEW) - 1; } - color[3] *= con->alpha; - box.x = con->x + con->width - con->sway_view->border_thickness; - box.y = con->y + 1; - box.width = con->sway_view->border_thickness; - box.height = con->height - 1; - render_rect(output->wlr_output, output_damage, &box, color); - // Child border - bottom edge - if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { - memcpy(&color, colors->indicator, sizeof(float) * 4); - } else { + if (config->hide_edge_borders != E_VERTICAL + && config->hide_edge_borders != E_BOTH + && (config->hide_edge_borders != E_SMART || other_views)) { + // Child border - left edge memcpy(&color, colors->child_border, sizeof(float) * 4); - } - color[3] *= con->alpha; - box.x = con->x; - box.y = con->y + con->height - con->sway_view->border_thickness; - box.width = con->width; - box.height = con->sway_view->border_thickness; - render_rect(output->wlr_output, output_damage, &box, color); - - // Single pixel bar above title - memcpy(&color, colors->border, sizeof(float) * 4); - color[3] *= con->alpha; - box.x = con->x; - box.y = con->y; - box.width = con->width; - box.height = 1; - render_rect(output->wlr_output, output_damage, &box, color); - - // Single pixel bar below title - box.x = con->x + con->sway_view->border_thickness; - box.y = con->sway_view->y - 1; - box.width = con->width - con->sway_view->border_thickness * 2; - box.height = 1; - render_rect(output->wlr_output, output_damage, &box, color); - - // Title background - memcpy(&color, colors->background, sizeof(float) * 4); - color[3] *= con->alpha; - box.x = con->x + con->sway_view->border_thickness; - box.y = con->y + 1; - box.width = con->width - con->sway_view->border_thickness * 2; - box.height = con->sway_view->y - con->y - 2; - render_rect(output->wlr_output, output_damage, &box, color); - - // Title text - if (title_texture) { - float output_scale = output->wlr_output->scale; - struct wlr_box texture_box = { - .x = box.x * output_scale, - .y = box.y * output_scale, - }; - wlr_texture_get_size(title_texture, - &texture_box.width, &texture_box.height); - - float matrix[9]; - wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL, - 0.0, output->wlr_output->transform_matrix); - - render_texture(output->wlr_output, output_damage, title_texture, - &texture_box, matrix, 1.0); + color[3] *= con->alpha; + box.x = con->x; + box.y = con->y + 1; + box.width = con->sway_view->border_thickness; + box.height = con->height - 1; + render_rect(output->wlr_output, output_damage, &box, color); + + // Child border - right edge + if (con->parent->children->length == 1 + && con->parent->layout == L_HORIZ) { + memcpy(&color, colors->indicator, sizeof(float) * 4); + } else { + memcpy(&color, colors->child_border, sizeof(float) * 4); + } + color[3] *= con->alpha; + box.x = con->x + con->width - con->sway_view->border_thickness; + box.y = con->y + 1; + box.width = con->sway_view->border_thickness; + box.height = con->height - 1; + render_rect(output->wlr_output, output_damage, &box, color); + } + + if (config->hide_edge_borders != E_HORIZONTAL + && config->hide_edge_borders != E_BOTH + && (config->hide_edge_borders != E_SMART || other_views)) { + // Child border - bottom edge + if (con->parent->children->length == 1 + && con->parent->layout == L_VERT) { + memcpy(&color, colors->indicator, sizeof(float) * 4); + } else { + memcpy(&color, colors->child_border, sizeof(float) * 4); + } + color[3] *= con->alpha; + box.x = con->x; + box.y = con->y + con->height - con->sway_view->border_thickness; + box.width = con->width; + box.height = con->sway_view->border_thickness; + render_rect(output->wlr_output, output_damage, &box, color); + + // Single pixel bar above title + memcpy(&color, colors->border, sizeof(float) * 4); + color[3] *= con->alpha; + box.x = con->x; + box.y = con->y; + box.width = con->width; + box.height = 1; + render_rect(output->wlr_output, output_damage, &box, color); + + // Single pixel bar below title + box.x = con->x + con->sway_view->border_thickness; + box.y = con->sway_view->y - 1; + box.width = con->width - con->sway_view->border_thickness * 2; + box.height = 1; + render_rect(output->wlr_output, output_damage, &box, color); + + // Title background + memcpy(&color, colors->background, sizeof(float) * 4); + color[3] *= con->alpha; + box.x = con->x + con->sway_view->border_thickness; + box.y = con->y + 1; + box.width = con->width - con->sway_view->border_thickness * 2; + box.height = con->sway_view->y - con->y - 2; + render_rect(output->wlr_output, output_damage, &box, color); + + // Title text + if (title_texture) { + float output_scale = output->wlr_output->scale; + struct wlr_box texture_box = { + .x = box.x * output_scale, + .y = box.y * output_scale, + }; + wlr_texture_get_size(title_texture, + &texture_box.width, &texture_box.height); + + float matrix[9]; + wlr_matrix_project_box(matrix, &texture_box, + WL_OUTPUT_TRANSFORM_NORMAL, + 0.0, output->wlr_output->transform_matrix); + + render_texture(output->wlr_output, output_damage, title_texture, + &texture_box, matrix, 1.0); + } } } @@ -409,47 +427,63 @@ static void render_container_simple_border_pixel(struct sway_output *output, struct wlr_box box; float color[4]; - // Child border - left edge - memcpy(&color, colors->child_border, sizeof(float) * 4); - color[3] *= con->alpha; - box.x = con->x; - box.y = con->y; - box.width = con->sway_view->border_thickness; - box.height = con->height; - render_rect(output->wlr_output, output_damage, &box, color); - - // Child border - right edge - if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) { - memcpy(&color, colors->indicator, sizeof(float) * 4); - } else { - memcpy(&color, colors->child_border, sizeof(float) * 4); + int other_views = 1; + if (config->hide_edge_borders == E_SMART) { + struct sway_container *ws = container_parent(con, C_WORKSPACE); + other_views = container_count_descendants_of_type(ws, C_VIEW) - 1; } - color[3] *= con->alpha; - box.x = con->x + con->width - con->sway_view->border_thickness; - box.y = con->y; - box.width = con->sway_view->border_thickness; - box.height = con->height; - render_rect(output->wlr_output, output_damage, &box, color); - - // Child border - top edge - box.x = con->x; - box.y = con->y; - box.width = con->width; - box.height = con->sway_view->border_thickness; - render_rect(output->wlr_output, output_damage, &box, color); - - // Child border - bottom edge - if (con->parent->children->length == 1 && con->parent->layout == L_VERT) { - memcpy(&color, colors->indicator, sizeof(float) * 4); - } else { + + if (config->hide_edge_borders != E_VERTICAL + && config->hide_edge_borders != E_BOTH + && (config->hide_edge_borders != E_SMART || other_views)) { + // Child border - left edge memcpy(&color, colors->child_border, sizeof(float) * 4); + color[3] *= con->alpha; + box.x = con->x; + box.y = con->y; + box.width = con->sway_view->border_thickness; + box.height = con->height; + render_rect(output->wlr_output, output_damage, &box, color); + + // Child border - right edge + if (con->parent->children->length == 1 + && con->parent->layout == L_HORIZ) { + memcpy(&color, colors->indicator, sizeof(float) * 4); + } else { + memcpy(&color, colors->child_border, sizeof(float) * 4); + } + color[3] *= con->alpha; + box.x = con->x + con->width - con->sway_view->border_thickness; + box.y = con->y; + box.width = con->sway_view->border_thickness; + box.height = con->height; + render_rect(output->wlr_output, output_damage, &box, color); + } + + if (config->hide_edge_borders != E_HORIZONTAL + && config->hide_edge_borders != E_BOTH + && (config->hide_edge_borders != E_SMART || other_views)) { + // Child border - top edge + box.x = con->x; + box.y = con->y; + box.width = con->width; + box.height = con->sway_view->border_thickness; + render_rect(output->wlr_output, output_damage, &box, color); + + // Child border - bottom edge + if (con->parent->children->length == 1 + && con->parent->layout == L_VERT) { + memcpy(&color, colors->indicator, sizeof(float) * 4); + } else { + memcpy(&color, colors->child_border, sizeof(float) * 4); + } + color[3] *= con->alpha; + box.x = con->x; + box.y = con->y + con->height - con->sway_view->border_thickness; + box.width = con->width; + box.height = con->sway_view->border_thickness; + render_rect(output->wlr_output, output_damage, &box, color); } - color[3] *= con->alpha; - box.x = con->x; - box.y = con->y + con->height - con->sway_view->border_thickness; - box.width = con->width; - box.height = con->sway_view->border_thickness; - render_rect(output->wlr_output, output_damage, &box, color); } static void render_container(struct sway_output *output, |