aboutsummaryrefslogtreecommitdiff
path: root/sway/desktop
diff options
context:
space:
mode:
authorRyan Dwyer <RyanDwyer@users.noreply.github.com>2018-05-13 11:52:51 +1000
committerGitHub <noreply@github.com>2018-05-13 11:52:51 +1000
commit0c96d757d0d5d1762390dd119cbe344e8781c19f (patch)
tree34ca494ccdc42799010a00f495b1d19193f20fe7 /sway/desktop
parent9d607b72532096e469fdaccf474836c310b629ff (diff)
parent90e6dfa268461a10d6b95c3a7d74834923392cd6 (diff)
Merge pull request #1960 from RedSoxFan/edge-borders
Implement hide_edge_borders
Diffstat (limited to 'sway/desktop')
-rw-r--r--sway/desktop/output.c256
1 files changed, 145 insertions, 111 deletions
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
index a25139b4..974cd56c 100644
--- a/sway/desktop/output.c
+++ b/sway/desktop/output.c
@@ -14,6 +14,7 @@
#include <wlr/types/wlr_wl_shell.h>
#include <wlr/util/region.h>
#include "log.h"
+#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
@@ -321,82 +322,99 @@ static void render_container_simple_border_normal(struct sway_output *output,
struct wlr_box box;
float color[4];
- // Child border - left edge
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- color[3] *= con->alpha;
- box.x = con->x;
- box.y = con->y + 1;
- box.width = con->sway_view->border_thickness;
- box.height = con->height - 1;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Child border - right edge
- if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
+ int other_views = 1;
+ if (config->hide_edge_borders == E_SMART) {
+ struct sway_container *ws = container_parent(con, C_WORKSPACE);
+ other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
}
- color[3] *= con->alpha;
- box.x = con->x + con->width - con->sway_view->border_thickness;
- box.y = con->y + 1;
- box.width = con->sway_view->border_thickness;
- box.height = con->height - 1;
- render_rect(output->wlr_output, output_damage, &box, color);
- // Child border - bottom edge
- if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
+ if (config->hide_edge_borders != E_VERTICAL
+ && config->hide_edge_borders != E_BOTH
+ && (config->hide_edge_borders != E_SMART || other_views)) {
+ // Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
- }
- color[3] *= con->alpha;
- box.x = con->x;
- box.y = con->y + con->height - con->sway_view->border_thickness;
- box.width = con->width;
- box.height = con->sway_view->border_thickness;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Single pixel bar above title
- memcpy(&color, colors->border, sizeof(float) * 4);
- color[3] *= con->alpha;
- box.x = con->x;
- box.y = con->y;
- box.width = con->width;
- box.height = 1;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Single pixel bar below title
- box.x = con->x + con->sway_view->border_thickness;
- box.y = con->sway_view->y - 1;
- box.width = con->width - con->sway_view->border_thickness * 2;
- box.height = 1;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Title background
- memcpy(&color, colors->background, sizeof(float) * 4);
- color[3] *= con->alpha;
- box.x = con->x + con->sway_view->border_thickness;
- box.y = con->y + 1;
- box.width = con->width - con->sway_view->border_thickness * 2;
- box.height = con->sway_view->y - con->y - 2;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Title text
- if (title_texture) {
- float output_scale = output->wlr_output->scale;
- struct wlr_box texture_box = {
- .x = box.x * output_scale,
- .y = box.y * output_scale,
- };
- wlr_texture_get_size(title_texture,
- &texture_box.width, &texture_box.height);
-
- float matrix[9];
- wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
- 0.0, output->wlr_output->transform_matrix);
-
- render_texture(output->wlr_output, output_damage, title_texture,
- &texture_box, matrix, 1.0);
+ color[3] *= con->alpha;
+ box.x = con->x;
+ box.y = con->y + 1;
+ box.width = con->sway_view->border_thickness;
+ box.height = con->height - 1;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Child border - right edge
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_HORIZ) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ color[3] *= con->alpha;
+ box.x = con->x + con->width - con->sway_view->border_thickness;
+ box.y = con->y + 1;
+ box.width = con->sway_view->border_thickness;
+ box.height = con->height - 1;
+ render_rect(output->wlr_output, output_damage, &box, color);
+ }
+
+ if (config->hide_edge_borders != E_HORIZONTAL
+ && config->hide_edge_borders != E_BOTH
+ && (config->hide_edge_borders != E_SMART || other_views)) {
+ // Child border - bottom edge
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_VERT) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ color[3] *= con->alpha;
+ box.x = con->x;
+ box.y = con->y + con->height - con->sway_view->border_thickness;
+ box.width = con->width;
+ box.height = con->sway_view->border_thickness;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Single pixel bar above title
+ memcpy(&color, colors->border, sizeof(float) * 4);
+ color[3] *= con->alpha;
+ box.x = con->x;
+ box.y = con->y;
+ box.width = con->width;
+ box.height = 1;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Single pixel bar below title
+ box.x = con->x + con->sway_view->border_thickness;
+ box.y = con->sway_view->y - 1;
+ box.width = con->width - con->sway_view->border_thickness * 2;
+ box.height = 1;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Title background
+ memcpy(&color, colors->background, sizeof(float) * 4);
+ color[3] *= con->alpha;
+ box.x = con->x + con->sway_view->border_thickness;
+ box.y = con->y + 1;
+ box.width = con->width - con->sway_view->border_thickness * 2;
+ box.height = con->sway_view->y - con->y - 2;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Title text
+ if (title_texture) {
+ float output_scale = output->wlr_output->scale;
+ struct wlr_box texture_box = {
+ .x = box.x * output_scale,
+ .y = box.y * output_scale,
+ };
+ wlr_texture_get_size(title_texture,
+ &texture_box.width, &texture_box.height);
+
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &texture_box,
+ WL_OUTPUT_TRANSFORM_NORMAL,
+ 0.0, output->wlr_output->transform_matrix);
+
+ render_texture(output->wlr_output, output_damage, title_texture,
+ &texture_box, matrix, 1.0);
+ }
}
}
@@ -409,47 +427,63 @@ static void render_container_simple_border_pixel(struct sway_output *output,
struct wlr_box box;
float color[4];
- // Child border - left edge
- memcpy(&color, colors->child_border, sizeof(float) * 4);
- color[3] *= con->alpha;
- box.x = con->x;
- box.y = con->y;
- box.width = con->sway_view->border_thickness;
- box.height = con->height;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Child border - right edge
- if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
- memcpy(&color, colors->child_border, sizeof(float) * 4);
+ int other_views = 1;
+ if (config->hide_edge_borders == E_SMART) {
+ struct sway_container *ws = container_parent(con, C_WORKSPACE);
+ other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
}
- color[3] *= con->alpha;
- box.x = con->x + con->width - con->sway_view->border_thickness;
- box.y = con->y;
- box.width = con->sway_view->border_thickness;
- box.height = con->height;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Child border - top edge
- box.x = con->x;
- box.y = con->y;
- box.width = con->width;
- box.height = con->sway_view->border_thickness;
- render_rect(output->wlr_output, output_damage, &box, color);
-
- // Child border - bottom edge
- if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
- memcpy(&color, colors->indicator, sizeof(float) * 4);
- } else {
+
+ if (config->hide_edge_borders != E_VERTICAL
+ && config->hide_edge_borders != E_BOTH
+ && (config->hide_edge_borders != E_SMART || other_views)) {
+ // Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
+ color[3] *= con->alpha;
+ box.x = con->x;
+ box.y = con->y;
+ box.width = con->sway_view->border_thickness;
+ box.height = con->height;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Child border - right edge
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_HORIZ) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ color[3] *= con->alpha;
+ box.x = con->x + con->width - con->sway_view->border_thickness;
+ box.y = con->y;
+ box.width = con->sway_view->border_thickness;
+ box.height = con->height;
+ render_rect(output->wlr_output, output_damage, &box, color);
+ }
+
+ if (config->hide_edge_borders != E_HORIZONTAL
+ && config->hide_edge_borders != E_BOTH
+ && (config->hide_edge_borders != E_SMART || other_views)) {
+ // Child border - top edge
+ box.x = con->x;
+ box.y = con->y;
+ box.width = con->width;
+ box.height = con->sway_view->border_thickness;
+ render_rect(output->wlr_output, output_damage, &box, color);
+
+ // Child border - bottom edge
+ if (con->parent->children->length == 1
+ && con->parent->layout == L_VERT) {
+ memcpy(&color, colors->indicator, sizeof(float) * 4);
+ } else {
+ memcpy(&color, colors->child_border, sizeof(float) * 4);
+ }
+ color[3] *= con->alpha;
+ box.x = con->x;
+ box.y = con->y + con->height - con->sway_view->border_thickness;
+ box.width = con->width;
+ box.height = con->sway_view->border_thickness;
+ render_rect(output->wlr_output, output_damage, &box, color);
}
- color[3] *= con->alpha;
- box.x = con->x;
- box.y = con->y + con->height - con->sway_view->border_thickness;
- box.width = con->width;
- box.height = con->sway_view->border_thickness;
- render_rect(output->wlr_output, output_damage, &box, color);
}
static void render_container(struct sway_output *output,