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authorDrew DeVault <sir@cmpwn.com>2018-03-28 15:47:22 -0400
committerDrew DeVault <sir@cmpwn.com>2018-03-28 15:47:22 -0400
commit0c8a64942e087038806b353949c900e03fd764a8 (patch)
treea427ff9d8702ad5dbc6e5ede8851930662d010ef /sway/desktop/layer_shell.c
parent9070950eecded7bfa64e7bca3bb76b150ccc8b72 (diff)
Add initial layer shell skeleton
Diffstat (limited to 'sway/desktop/layer_shell.c')
-rw-r--r--sway/desktop/layer_shell.c96
1 files changed, 96 insertions, 0 deletions
diff --git a/sway/desktop/layer_shell.c b/sway/desktop/layer_shell.c
new file mode 100644
index 00000000..3cf171bd
--- /dev/null
+++ b/sway/desktop/layer_shell.c
@@ -0,0 +1,96 @@
+#include <stdlib.h>
+#include <wayland-server.h>
+#include <wlr/util/log.h>
+#include "sway/layers.h"
+#include "sway/output.h"
+#include "sway/server.h"
+
+static void arrange_layers(struct sway_output *output) {
+ // TODO
+}
+
+static void handle_output_destroy(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_output_mode(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_output_transform(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_surface_commit(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_destroy(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_map(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+static void handle_unmap(struct wl_listener *listener, void *data) {
+ // TODO
+}
+
+void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
+ struct wlr_layer_surface *layer_surface = data;
+ struct sway_server *server =
+ wl_container_of(listener, server, layer_shell_surface);
+ wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d "
+ "size %dx%d margin %d,%d,%d,%d",
+ layer_surface->namespace, layer_surface->layer, layer_surface->layer,
+ layer_surface->client_pending.desired_width,
+ layer_surface->client_pending.desired_height,
+ layer_surface->client_pending.margin.top,
+ layer_surface->client_pending.margin.right,
+ layer_surface->client_pending.margin.bottom,
+ layer_surface->client_pending.margin.left);
+
+ struct sway_layer_surface *sway_layer =
+ calloc(1, sizeof(struct sway_layer_surface));
+ if (!sway_layer) {
+ return;
+ }
+
+ sway_layer->surface_commit.notify = handle_surface_commit;
+ wl_signal_add(&layer_surface->surface->events.commit,
+ &sway_layer->surface_commit);
+
+ sway_layer->output_destroy.notify = handle_output_destroy;
+ wl_signal_add(&layer_surface->output->events.destroy,
+ &sway_layer->output_destroy);
+
+ sway_layer->output_mode.notify = handle_output_mode;
+ wl_signal_add(&layer_surface->output->events.mode,
+ &sway_layer->output_mode);
+
+ sway_layer->output_transform.notify = handle_output_transform;
+ wl_signal_add(&layer_surface->output->events.transform,
+ &sway_layer->output_transform);
+
+ sway_layer->destroy.notify = handle_destroy;
+ wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy);
+ sway_layer->map.notify = handle_map;
+ wl_signal_add(&layer_surface->events.map, &sway_layer->map);
+ sway_layer->unmap.notify = handle_unmap;
+ wl_signal_add(&layer_surface->events.unmap, &sway_layer->unmap);
+ // TODO: Listen for subsurfaces
+
+ sway_layer->layer_surface = layer_surface;
+ layer_surface->data = sway_layer;
+
+ struct sway_output *output = layer_surface->output->data;
+ wl_list_insert(&output->layers[layer_surface->layer], &sway_layer->link);
+
+ // Temporarily set the layer's current state to client_pending
+ // So that we can easily arrange it
+ struct wlr_layer_surface_state old_state = layer_surface->current;
+ layer_surface->current = layer_surface->client_pending;
+ arrange_layers(output);
+ layer_surface->current = old_state;
+}