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authorTudor Brindus <me@tbrindus.ca>2020-04-25 19:06:51 -0400
committerSimon Ser <contact@emersion.fr>2020-04-26 09:13:39 +0200
commitc3c9737e8bbce365b1fa8b8f9bbd02e246ced02f (patch)
tree35369e9804b9480a418361934501d71295de38b9 /sway/config/output.c
parentd77247117c6f6ebd637a3b4ac029015381de5466 (diff)
config/output: reconfigure input devices after full output init
Previously in 3de1a39, it "worked by accident" in my testing since the display being used in `map_to_output` was initialized first (the map would not be applied because the display hadn't actually come online yet), and was followed by a second display (at which point the map would get applied for the first display). Refs #5231
Diffstat (limited to 'sway/config/output.c')
-rw-r--r--sway/config/output.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/sway/config/output.c b/sway/config/output.c
index 9720bbf3..5aaa4d93 100644
--- a/sway/config/output.c
+++ b/sway/config/output.c
@@ -388,17 +388,6 @@ static void queue_output_config(struct output_config *oc,
oc->adaptive_sync);
wlr_output_enable_adaptive_sync(wlr_output, oc->adaptive_sync == 1);
}
-
- // Reconfigure all devices, since input config may have been applied before
- // this output came online, and some config items (like map_to_output) are
- // dependent on an output being present.
- struct sway_input_device *input_device = NULL;
- wl_list_for_each(input_device, &server.input->devices, link) {
- struct sway_seat *seat = NULL;
- wl_list_for_each(seat, &server.input->seats, link) {
- seat_configure_device(seat, input_device);
- }
- }
}
bool apply_output_config(struct output_config *oc, struct sway_output *output) {
@@ -489,6 +478,17 @@ bool apply_output_config(struct output_config *oc, struct sway_output *output) {
output->max_render_time = oc->max_render_time;
}
+ // Reconfigure all devices, since input config may have been applied before
+ // this output came online, and some config items (like map_to_output) are
+ // dependent on an output being present.
+ struct sway_input_device *input_device = NULL;
+ wl_list_for_each(input_device, &server.input->devices, link) {
+ struct sway_seat *seat = NULL;
+ wl_list_for_each(seat, &server.input->seats, link) {
+ seat_configure_device(seat, input_device);
+ }
+ }
+
return true;
}