diff options
author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-07-26 18:36:46 +1000 |
---|---|---|
committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-07-28 22:41:04 +1000 |
commit | 08cfba2192f5770d975c5fe70789a81aaee4dc7e (patch) | |
tree | 7f07e32020649ae5c049e8533f0cf040dc80e166 /sway/commands | |
parent | a2164c666197e983b2059647e31fd93491893c43 (diff) |
Allow containers to float
Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1536039e4f46fe94515c7c44e7afc61) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
Diffstat (limited to 'sway/commands')
-rw-r--r-- | sway/commands/floating.c | 13 | ||||
-rw-r--r-- | sway/commands/move.c | 10 |
2 files changed, 18 insertions, 5 deletions
diff --git a/sway/commands/floating.c b/sway/commands/floating.c index 6ab56c3b..b67e736f 100644 --- a/sway/commands/floating.c +++ b/sway/commands/floating.c @@ -17,9 +17,16 @@ struct cmd_results *cmd_floating(int argc, char **argv) { } struct sway_container *container = config->handler_context.current_container; - if (container->type != C_VIEW) { - // TODO: This doesn't strictly speaking have to be true - return cmd_results_new(CMD_INVALID, "float", "Only views can float"); + if (container->type == C_WORKSPACE && container->children->length == 0) { + return cmd_results_new(CMD_INVALID, "floating", + "Can't float an empty workspace"); + } + if (container->type == C_WORKSPACE) { + // Wrap the workspace's children in a container so we can float it + struct sway_container *workspace = container; + container = container_wrap_children(container); + workspace->layout = L_HORIZ; + seat_set_focus(config->handler_context.seat, container); } bool wants_floating; diff --git a/sway/commands/move.c b/sway/commands/move.c index aede3d6c..b127c89f 100644 --- a/sway/commands/move.c +++ b/sway/commands/move.c @@ -298,9 +298,15 @@ static struct cmd_results *move_to_position(struct sway_container *container, } static struct cmd_results *move_to_scratchpad(struct sway_container *con) { - if (con->type != C_CONTAINER && con->type != C_VIEW) { + if (con->type == C_WORKSPACE && con->children->length == 0) { return cmd_results_new(CMD_INVALID, "move", - "Only views and containers can be moved to the scratchpad"); + "Can't move an empty workspace to the scratchpad"); + } + if (con->type == C_WORKSPACE) { + // Wrap the workspace's children in a container + struct sway_container *workspace = con; + con = container_wrap_children(con); + workspace->layout = L_HORIZ; } if (con->scratchpad) { return cmd_results_new(CMD_INVALID, "move", |