diff options
author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-19 11:29:59 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-19 16:17:24 +1000 |
commit | f9563d88f30fd70c5999520fa7f4b3d0dffd1a4c (patch) | |
tree | e042ef90214040470a7a3e6371a23d97032786c6 /include | |
parent | 8d1dd038233cf946b36813c4c8508c17f4cda0fc (diff) |
Use enum for damage debug options
Diffstat (limited to 'include')
-rw-r--r-- | include/sway/debug.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/include/sway/debug.h b/include/sway/debug.h index 5dcd9e00..bf3a5f6d 100644 --- a/include/sway/debug.h +++ b/include/sway/debug.h @@ -3,12 +3,16 @@ #include <stdbool.h> struct sway_debug { - bool highlight_damage; // Highlight regions of the screen being damaged bool noatomic; // Ignore atomic layout updates - bool nodamage; // Render the full output on each frame bool render_tree; // Render the tree overlay bool txn_timings; // Log verbose messages about transactions bool txn_wait; // Always wait for the timeout before applying + + enum { + DAMAGE_DEFAULT, // Default behaviour + DAMAGE_HIGHLIGHT, // Highlight regions of the screen being damaged + DAMAGE_RERENDER, // Render the full output when any damage occurs + } damage; }; extern struct sway_debug debug; |