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authorDrew DeVault <sir@cmpwn.com>2018-10-19 14:40:56 +0200
committerGitHub <noreply@github.com>2018-10-19 14:40:56 +0200
commit28f3b8cb038d54eeef5c6fe568b0ae360b59f96e (patch)
tree60a0dbb15a7ecc160bff46acec7aead1ca06ae54 /include
parent96e3686ae882818edc35a14c207dfd97c40366d9 (diff)
parent4d743b64d0a8e15f79b0b71fd8b82bb044a6e82b (diff)
Merge pull request #2882 from RyanDwyer/fix-mouse-warp-logic
Fix logic used for mouse_warping output
Diffstat (limited to 'include')
-rw-r--r--include/sway/input/seat.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index eb0d1a02..e9f553f3 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -52,7 +52,6 @@ struct sway_seat {
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
struct sway_workspace *workspace;
- struct sway_node *prev_focus;
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface_v1 *focused_layer;