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authorBrian Ashworth <bosrsf04@gmail.com>2019-07-09 02:57:59 -0400
committerSimon Ser <contact@emersion.fr>2019-07-09 10:00:57 +0300
commit152e30c374382eecccb917e5c26d72a2ea53ef87 (patch)
tree9baab29c015d6246c0a00e1d596c54ced0e7384b /include
parent538b36c0e2f9f0bf64ef473789e2598ac7d1629f (diff)
cmd_bindswitch: add option to execute on reload
This adds a --reload flag to cmd_bindswitch that allows for the binding to be executed on reload. One possible use case for this is to allow users to disable outputs when the lid closes and enable them when the lid opens without having to open and re-close the lid after a reload.
Diffstat (limited to 'include')
-rw-r--r--include/sway/config.h1
-rw-r--r--include/sway/input/switch.h10
2 files changed, 8 insertions, 3 deletions
diff --git a/include/sway/config.h b/include/sway/config.h
index 4adce8ab..c5558c0d 100644
--- a/include/sway/config.h
+++ b/include/sway/config.h
@@ -39,6 +39,7 @@ enum binding_flags {
BINDING_CONTENTS=8, // mouse only; trigger on container contents
BINDING_TITLEBAR=16, // mouse only; trigger on container titlebar
BINDING_CODE=32, // keyboard only; convert keysyms into keycodes
+ BINDING_RELOAD=62, // switch only; (re)trigger binding on reload
};
/**
diff --git a/include/sway/input/switch.h b/include/sway/input/switch.h
index 19bb1e77..213b471d 100644
--- a/include/sway/input/switch.h
+++ b/include/sway/input/switch.h
@@ -4,16 +4,20 @@
#include "sway/input/seat.h"
struct sway_switch {
- struct sway_seat_device *seat_device;
+ struct sway_seat_device *seat_device;
+ enum wlr_switch_state state;
+ enum wlr_switch_type type;
- struct wl_listener switch_toggle;
+ struct wl_listener switch_toggle;
};
struct sway_switch *sway_switch_create(struct sway_seat *seat,
- struct sway_seat_device *device);
+ struct sway_seat_device *device);
void sway_switch_configure(struct sway_switch *sway_switch);
void sway_switch_destroy(struct sway_switch *sway_switch);
+void sway_switch_retrigger_bindings_for_all(void);
+
#endif