diff options
author | Alexander Orzechowski <alex@ozal.ski> | 2024-01-23 10:17:37 -0500 |
---|---|---|
committer | Kirill Primak <vyivel@eclair.cafe> | 2024-02-12 19:19:22 +0300 |
commit | 09c360d503eb7309de46af3745001df7dd911438 (patch) | |
tree | d69bb2e93c2a241b14f5a2140420535a15b4e75d /include | |
parent | 1846944f0454fec08ad91a04ab04e3b1ffcd1764 (diff) |
layer_shell: Handle popups through popup descriptor
We tried to synchronize layer shell popups with the parent layer shell
on commits, but this is subtly wrong because we would only update
the position for one layer shell that was committed, but not any other
layer that might be affected. By moving handling to the scene descriptor
we can iterate all popups and ensure they are synchronized.
Diffstat (limited to 'include')
-rw-r--r-- | include/sway/layers.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/include/sway/layers.h b/include/sway/layers.h index a7afb900..fd6384e0 100644 --- a/include/sway/layers.h +++ b/include/sway/layers.h @@ -3,6 +3,7 @@ #include <stdbool.h> #include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_layer_shell_v1.h> +#include "sway/tree/view.h" struct sway_layer_surface { struct wl_listener map; @@ -14,10 +15,12 @@ struct sway_layer_surface { bool mapped; + struct wlr_scene_tree *popups; + struct sway_popup_desc desc; + struct sway_output *output; struct wlr_scene_layer_surface_v1 *scene; struct wlr_scene_tree *tree; - struct wlr_scene_tree *popups; struct wlr_layer_surface_v1 *layer_surface; }; |