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author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-20 15:54:30 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-24 22:17:28 +1000 |
commit | b6058703fa240780d66fac8ef96982c66b2b0263 (patch) | |
tree | 5e056a7859751c68c0cfb425fc6f37599c3f7400 /include/swaybar/tray/sni.h | |
parent | f53c28d52a6954108592c246c013c0c4b076f09c (diff) |
Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:
* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy
The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.
When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.
There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).
Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.
container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
Diffstat (limited to 'include/swaybar/tray/sni.h')
0 files changed, 0 insertions, 0 deletions