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authorKenny Levinsen <kl@kl.wtf>2021-02-12 21:27:28 +0100
committerSimon Ser <contact@emersion.fr>2021-02-16 00:18:26 +0100
commitc8bf84c82d82e332c1bb83ff27c3df87576c892e (patch)
treecff03b4c167b30b9725e56654582f220dfc80c8f /include/sway
parentb944735b47a660efbe55563ecfbc086636c9832b (diff)
transactions: Amend pending transactions
The transaction system contains a necessary optimization where a popped transaction is combined with later, similar transactions. This breaks the chronological order of states, and can lead to desynchronized geometries. To fix this, we replace the queue with only 2 transactions: current and pending. If a pending transaction exists, it is updated with new state instead of creating additional transactions. As we never have more than a single waiting transaction, we no longer need the queue optimization that is causing problems. Closes: https://github.com/swaywm/sway/issues/6012
Diffstat (limited to 'include/sway')
-rw-r--r--include/sway/server.h18
1 files changed, 17 insertions, 1 deletions
diff --git a/include/sway/server.h b/include/sway/server.h
index 0f5e3ab2..5a2562b3 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -23,6 +23,8 @@
#include "sway/xwayland.h"
#endif
+struct sway_transaction;
+
struct sway_server {
struct wl_display *wl_display;
struct wl_event_loop *wl_event_loop;
@@ -85,8 +87,22 @@ struct sway_server {
struct wlr_text_input_manager_v3 *text_input;
struct wlr_foreign_toplevel_manager_v1 *foreign_toplevel_manager;
+ // The timeout for transactions, after which a transaction is applied
+ // regardless of readiness.
size_t txn_timeout_ms;
- list_t *transactions;
+
+ // Stores a transaction after it has been committed, but is waiting for
+ // views to ack the new dimensions before being applied. A queued
+ // transaction is frozen and must not have new instructions added to it.
+ struct sway_transaction *queued_transaction;
+
+ // Stores a pending transaction that will be committed once the existing
+ // queued transaction is applied and freed. The pending transaction can be
+ // updated with new instructions as needed.
+ struct sway_transaction *pending_transaction;
+
+ // Stores the nodes that have been marked as "dirty" and will be put into
+ // the pending transaction.
list_t *dirty_nodes;
};