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authorErik Reider <35975961+ErikReider@users.noreply.github.com>2023-06-05 15:31:16 +0200
committerKenny Levinsen <kl@kl.wtf>2023-06-06 09:07:05 +0200
commit913a7679cbde98df0722b326d8c3cfc0f0576f6d (patch)
tree752fea000515bcd93a40fc175dbbace5221ee9c4 /include/sway
parent7ab8cb2ee6f11693987d9f24abec708144807b53 (diff)
Add support for wlr-layer-shell ON_DEMAND keyboard interactivity
This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing text fields to receive keyboard input just like a regular surface.
Diffstat (limited to 'include/sway')
-rw-r--r--include/sway/input/seat.h3
-rw-r--r--include/sway/layers.h4
2 files changed, 6 insertions, 1 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index 5ef8e2f3..35a96ace 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -104,8 +104,9 @@ struct sway_seat {
struct sway_workspace *workspace;
char *prev_workspace_name; // for workspace back_and_forth
- // If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface_v1 *focused_layer;
+ // If the exclusive layer is set, views cannot receive keyboard focus
+ bool has_exclusive_layer;
// If exclusive_client is set, no other clients will receive input events
struct wl_client *exclusive_client;
diff --git a/include/sway/layers.h b/include/sway/layers.h
index f8508493..9220bdb5 100644
--- a/include/sway/layers.h
+++ b/include/sway/layers.h
@@ -55,6 +55,10 @@ struct sway_layer_subsurface {
};
struct sway_output;
+
+struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
+ struct wlr_surface *surface);
+
void arrange_layers(struct sway_output *output);
struct sway_layer_surface *layer_from_wlr_layer_surface_v1(