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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-04-30 17:09:44 -0400
committerKirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit7c635b61fe2efd122d131951c26f0c89d25f56cc (patch)
treecc5d48bb1b029a121148cf83c72026d63eeedd84 /include/sway
parentbab6b79af203762c10c31eaef3494dd4e4e4ac4f (diff)
remove damage debug options
Now that we use wlr_scene, wlroots handles these. If available use the wlroots debug options instead.
Diffstat (limited to 'include/sway')
-rw-r--r--include/sway/server.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/include/sway/server.h b/include/sway/server.h
index 33ffbf09..5df8a8e1 100644
--- a/include/sway/server.h
+++ b/include/sway/server.h
@@ -156,13 +156,6 @@ struct sway_debug {
bool noatomic; // Ignore atomic layout updates
bool txn_timings; // Log verbose messages about transactions
bool txn_wait; // Always wait for the timeout before applying
- bool noscanout; // Disable direct scan-out
-
- enum {
- DAMAGE_DEFAULT, // Default behaviour
- DAMAGE_HIGHLIGHT, // Highlight regions of the screen being damaged
- DAMAGE_RERENDER, // Render the full output when any damage occurs
- } damage;
};
extern struct sway_debug debug;