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authorRyan Dwyer <ryandwyer1@gmail.com>2018-06-06 22:57:34 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-06-09 10:11:25 +1000
commitbb66e6d578fdc68fb33d0fde921390d74f20bb31 (patch)
tree99d3763eee97acb870c16a762c0ee40af787c295 /include/sway/tree
parentf9e6d703d298dbdee0770fd9e0c64ab2d7ac7deb (diff)
Refactor everything that needs to arrange windows
* The arrange_foo functions are now replaced with arrange_and_commit, or with manually created transactions and arrange_windows x2. * The arrange functions are now only called from the highest level functions rather than from both high level and low level functions. * Due to the previous point, view_set_fullscreen_raw and view_set_fullscreen are both merged into one function again. * Floating and fullscreen are now working with transactions.
Diffstat (limited to 'include/sway/tree')
-rw-r--r--include/sway/tree/arrange.h7
-rw-r--r--include/sway/tree/view.h5
2 files changed, 5 insertions, 7 deletions
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h
index 23cd66dc..897a9392 100644
--- a/include/sway/tree/arrange.h
+++ b/include/sway/tree/arrange.h
@@ -23,11 +23,4 @@ void arrange_windows(struct sway_container *container,
*/
void arrange_and_commit(struct sway_container *container);
-// These functions are temporary and are only here to make everything compile.
-// They are wrappers around arrange_and_commit.
-void arrange_root(void);
-void arrange_output(struct sway_container *container);
-void arrange_workspace(struct sway_container *container);
-void arrange_children_of(struct sway_container *container);
-
#endif
diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h
index f47db567..d0093db5 100644
--- a/include/sway/tree/view.h
+++ b/include/sway/tree/view.h
@@ -215,6 +215,11 @@ uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
/**
+ * Center the view in its workspace and build the swayc decorations around it.
+ */
+void view_init_floating(struct sway_view *view);
+
+/**
* Configure the view's position and size based on the swayc's position and
* size, taking borders into consideration.
*/