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author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-09-08 16:19:31 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-09-08 16:25:07 +1000 |
commit | 9215ca0f01f7d155191d11fd9caa2574387c6f84 (patch) | |
tree | a1defcadae4b1d07388fd9e6bfe2a09051aec777 /include/sway/tree | |
parent | 9226aad58cca4dd5a408f46c4ae27f339e415b7d (diff) | |
download | sway-9215ca0f01f7d155191d11fd9caa2574387c6f84.tar.xz |
Align titles to baseline
This does the following:
* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
Diffstat (limited to 'include/sway/tree')
-rw-r--r-- | include/sway/tree/container.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index 6efecf7c..2735daa3 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -117,6 +117,7 @@ struct sway_container { struct wlr_texture *title_unfocused; struct wlr_texture *title_urgent; size_t title_height; + size_t title_baseline; struct { struct wl_signal destroy; |