diff options
author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-06-03 16:35:06 +1000 |
---|---|---|
committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-06-09 10:08:43 +1000 |
commit | 59c94887018bdfa578c4371c4275061ca6e71b3e (patch) | |
tree | 62bdaa6ac4777d1fcb292013bddd2043dad7765a /include/sway/tree | |
parent | 0b798ed9543d55bd39782c3a4a4bc1789acd40d3 (diff) |
WIP: Atomic layout updates ground work
Diffstat (limited to 'include/sway/tree')
-rw-r--r-- | include/sway/tree/arrange.h | 33 | ||||
-rw-r--r-- | include/sway/tree/container.h | 29 | ||||
-rw-r--r-- | include/sway/tree/view.h | 19 |
3 files changed, 62 insertions, 19 deletions
diff --git a/include/sway/tree/arrange.h b/include/sway/tree/arrange.h index ce95cfe9..23cd66dc 100644 --- a/include/sway/tree/arrange.h +++ b/include/sway/tree/arrange.h @@ -1,18 +1,33 @@ #ifndef _SWAY_ARRANGE_H #define _SWAY_ARRANGE_H +#include "sway/desktop/transaction.h" struct sway_container; -// Determine the root container's geometry, then iterate to everything below -void arrange_root(void); - -// Determine the output's geometry, then iterate to everything below -void arrange_output(struct sway_container *output); +/** + * Arrange layout for all the children of the given container, and add them to + * the given transaction. + * + * Use this function if you need to arrange multiple sections of the tree in one + * transaction. + */ +void arrange_windows(struct sway_container *container, + struct sway_transaction *transaction); -// Determine the workspace's geometry, then iterate to everything below -void arrange_workspace(struct sway_container *workspace); +/** + * Arrange layout for the given container and commit the transaction. + * + * This function is a wrapper around arrange_windows, and handles creating and + * committing the transaction for you. Use this function if you're only doing + * one arrange operation. + */ +void arrange_and_commit(struct sway_container *container); -// Arrange layout for all the children of the given workspace/container -void arrange_children_of(struct sway_container *parent); +// These functions are temporary and are only here to make everything compile. +// They are wrappers around arrange_and_commit. +void arrange_root(void); +void arrange_output(struct sway_container *container); +void arrange_workspace(struct sway_container *container); +void arrange_children_of(struct sway_container *container); #endif diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h index 7ed6aab1..dd5bd47c 100644 --- a/include/sway/tree/container.h +++ b/include/sway/tree/container.h @@ -54,6 +54,28 @@ struct sway_output; struct sway_workspace; struct sway_view; +struct sway_container_state { + // Container/swayc properties + enum sway_container_layout layout; + double swayc_x, swayc_y; + double swayc_width, swayc_height; + + //struct sway_container *parent; + //list_t *children; + + // View properties + double view_x, view_y; + double view_width, view_height; + bool is_fullscreen; + + enum sway_container_border border; + int border_thickness; + bool border_top; + bool border_bottom; + bool border_left; + bool border_right; +}; + struct sway_container { union { // TODO: Encapsulate state for other node types as well like C_CONTAINER @@ -69,6 +91,8 @@ struct sway_container { */ size_t id; + struct sway_container_state pending; + char *name; // The view's title (unformatted) char *formatted_title; // The title displayed in the title bar @@ -246,4 +270,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con); */ bool container_is_floating(struct sway_container *container); +/** + * Get a container's box in layout coordinates. + */ +struct wlr_box *container_get_box(struct sway_container *container); + #endif diff --git a/include/sway/tree/view.h b/include/sway/tree/view.h index 3df38e2d..f47db567 100644 --- a/include/sway/tree/view.h +++ b/include/sway/tree/view.h @@ -29,8 +29,8 @@ struct sway_view_impl { const char *(*get_string_prop)(struct sway_view *view, enum sway_view_prop prop); uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop); - void (*configure)(struct sway_view *view, double lx, double ly, int width, - int height); + uint32_t (*configure)(struct sway_view *view, double lx, double ly, + int width, int height); void (*set_activated)(struct sway_view *view, bool activated); void (*set_fullscreen)(struct sway_view *view, bool fullscreen); bool (*wants_floating)(struct sway_view *view); @@ -70,6 +70,12 @@ struct sway_view { list_t *executed_criteria; // struct criteria * list_t *marks; // char * + list_t *instructions; // struct sway_transaction_instruction * + + // If saved_texture is set, the main surface of the view will render this + // texture instead of its own. This is used while waiting for transactions + // to complete. + struct wlr_texture *saved_texture; struct wlr_texture *marks_focused; struct wlr_texture *marks_focused_inactive; @@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_width, pending_height; }; struct sway_xdg_shell_view { @@ -119,8 +123,6 @@ struct sway_xdg_shell_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_width, pending_height; }; struct sway_xwayland_view { @@ -138,9 +140,6 @@ struct sway_xwayland_view { struct wl_listener map; struct wl_listener unmap; struct wl_listener destroy; - - int pending_lx, pending_ly; - int pending_width, pending_height; }; struct sway_xwayland_unmanaged { @@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view); const char *view_get_shell(struct sway_view *view); -void view_configure(struct sway_view *view, double ox, double oy, int width, +uint32_t view_configure(struct sway_view *view, double lx, double ly, int width, int height); /** |