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author | Alexander Orzechowski <alex@ozal.ski> | 2023-11-23 10:09:48 -0500 |
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committer | Kirill Primak <vyivel@eclair.cafe> | 2024-01-18 18:36:54 +0300 |
commit | 5b8b505af5d5925ae9e617ee8f3c7a0f9c43409d (patch) | |
tree | f420022ad3a48215f9182505c0060d91edcd848e /include/sway/tree/root.h | |
parent | 946fc8094559801bc4be629368ac31025d28165a (diff) |
input: Query scene graph for relevant surface/node intersections
Diffstat (limited to 'include/sway/tree/root.h')
-rw-r--r-- | include/sway/tree/root.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/sway/tree/root.h b/include/sway/tree/root.h index 0aae8938..003606aa 100644 --- a/include/sway/tree/root.h +++ b/include/sway/tree/root.h @@ -35,6 +35,10 @@ struct sway_root { // staging node will be visible. struct wlr_scene_tree *staging; + // tree containing all layers the compositor will render. Cursor handling + // will end up iterating this tree. + struct wlr_scene_tree *layer_tree; + struct { struct wlr_scene_tree *tiling; struct wlr_scene_tree *floating; |