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authorDrew DeVault <sir@cmpwn.com>2018-03-31 21:21:26 -0400
committerDrew DeVault <sir@cmpwn.com>2018-04-02 11:12:18 -0400
commitb2d871cfe215a82266d01847f4787bbcf8c721c9 (patch)
tree87dbae47c65d56730c816d7e6e2123e5e851dec2 /include/sway/tree/container.h
parent122b96abed9955f78e3f157167d34312f5bb551d (diff)
Partially implement move command
Works: - move [container|window] to workspace <name> - Note, this should be able to move C_CONTAINER but this is untested - move [workspace] to output [left|right|up|down|<name>] Not implemented yet: - move [left|right|up|down] - move scratchpad - move position
Diffstat (limited to 'include/sway/tree/container.h')
-rw-r--r--include/sway/tree/container.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index 6aa66da0..aff2e58e 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -84,9 +84,14 @@ struct sway_container {
struct {
struct wl_signal destroy;
+ // Raised after the tree updates, but before arrange_windows
+ // Passed the previous parent
+ struct wl_signal reparent;
} events;
};
+const char *container_type_to_str(enum sway_container_type type);
+
// TODO only one container create function and pass the type?
struct sway_container *container_output_create(
struct sway_output *sway_output);