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authorRyan Dwyer <ryandwyer1@gmail.com>2018-08-18 16:58:50 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-08-19 16:17:24 +1000
commit8d1dd038233cf946b36813c4c8508c17f4cda0fc (patch)
treee672976231d33467da6c8a03633c604eb0c8deb8 /include/sway/layers.h
parent389d159c81502aa8b951895de11c3720bbd5ba7d (diff)
Standardise debug variables
This makes all debug options stored in a single struct rather than in various places, changes/fixes the behaviour of existing options, and introduces some new options. * Fixes damage issues with `-Drender-tree` texture (by removing scissor) * Offsets the render tree overlay's `y` position for those who have swaybar at the top * Replaces `-Ddamage=rerender` with `-Dnodamage` * Replaces `-Ddamage=highlight` with `-Dhighlight-damage` * Replaces `-Dtxn-debug` with `-Dtxn-wait` * Introduces `-Dnoatomic` * Removes the `create_time` and `ms_arranging` figures from transactions and the log message. Transactions are created after arranging and the create time is of no significance. * Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
Diffstat (limited to 'include/sway/layers.h')
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