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authorDrew DeVault <sir@cmpwn.com>2018-04-12 20:19:54 -0400
committerDrew DeVault <sir@cmpwn.com>2018-04-12 20:19:54 -0400
commitcd1b32453a9296c18b28bff71607aeb22987b5cd (patch)
treec653c6d525b471914c01a9d7ae543f521b6138ed /include/sway/input_state.h
parent8e06985cc1b479724446fba752e0fecfb998e87b (diff)
parent5785170421dc38437acde8bb61068cd16fda716c (diff)
Merge branch 'wlroots'
Diffstat (limited to 'include/sway/input_state.h')
-rw-r--r--include/sway/input_state.h102
1 files changed, 0 insertions, 102 deletions
diff --git a/include/sway/input_state.h b/include/sway/input_state.h
deleted file mode 100644
index fd5a3a25..00000000
--- a/include/sway/input_state.h
+++ /dev/null
@@ -1,102 +0,0 @@
-#ifndef _SWAY_KEY_STATE_H
-#define _SWAY_KEY_STATE_H
-#include <stdbool.h>
-#include <stdint.h>
-#include "container.h"
-
-/* Keyboard state */
-
-// returns true if key has been pressed, otherwise false
-bool check_key(uint32_t key_sym, uint32_t key_code);
-
-// returns true if key_sym matches latest released key.
-bool check_released_key(uint32_t key_sym);
-
-// sets a key as pressed
-void press_key(uint32_t key_sym, uint32_t key_code);
-
-// unsets a key as pressed
-void release_key(uint32_t key_sym, uint32_t key_code);
-
-
-/* Pointer state */
-
-enum pointer_values {
- M_LEFT_CLICK = 272,
- M_RIGHT_CLICK = 273,
- M_SCROLL_CLICK = 274,
- M_SCROLL_UP = 275,
- M_SCROLL_DOWN = 276,
-};
-
-enum pointer_mode {
- // Target
- M_FLOATING = 1,
- M_TILING = 2,
- // Action
- M_DRAGGING = 4,
- M_RESIZING = 8,
-};
-
-struct pointer_button_state {
- bool held;
- // state at the point it was pressed
- int x, y;
- swayc_t *view;
-};
-
-extern struct pointer_state {
- // mouse clicks
- struct pointer_button_state left;
- struct pointer_button_state right;
- struct pointer_button_state scroll;
-
- // change in pointer position
- struct {
- int x, y;
- } delta;
-
- // view pointer is currently over
- swayc_t *view;
-
- // Pointer mode
- int mode;
-} pointer_state;
-
-enum modifier_state {
- MOD_STATE_UNCHANGED = 0,
- MOD_STATE_PRESSED = 1,
- MOD_STATE_RELEASED = 2
-};
-
-void pointer_position_set(double new_x, double new_y, bool force_focus);
-void center_pointer_on(swayc_t *view);
-
-// on button release unset mode depending on the button.
-// on button press set mode conditionally depending on the button
-void pointer_mode_set(uint32_t button, bool condition);
-
-// Update mode in mouse motion
-void pointer_mode_update(void);
-
-// Reset mode on any keypress;
-void pointer_mode_reset(void);
-
-void input_init(void);
-
-/**
- * Check if state of mod changed from current state to new_state.
- *
- * Returns MOD_STATE_UNCHANGED if the state didn't change, MOD_STATE_PRESSED if
- * the state changed to pressed and MOD_STATE_RELEASED if the state changed to
- * released.
- */
-uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod);
-
-/**
- * Update the current modifiers state to new_state.
- */
-void modifiers_state_update(uint32_t new_state);
-
-#endif
-