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authorBrian Ashworth <bosrsf04@gmail.com>2019-08-15 00:59:39 -0400
committerDrew DeVault <sir@cmpwn.com>2019-08-20 11:14:56 +0900
commit384afc5cb5000374414eeaec8cbb667451fcce5b (patch)
tree3327591d7074585375addf18e5f013db057e93a5 /include/sway/input
parent7488d33d42cfc29c5fbeb02888b1d718bd84d4d0 (diff)
downloadsway-384afc5cb5000374414eeaec8cbb667451fcce5b.tar.xz
input/keyboard: send released only if pressed sent
This keeps track of whether surfaces received a key press event and will only send a key release event if the pressed event was sent. This also requires changing the keycodes that are sent via wl_keyboard_enter to only include those that were previously sent. This makes it so surfaces do not receive key release events for keys that they never received a key press for and makes it so switching focus doesn't leak keycodes that were consumed by bindings.
Diffstat (limited to 'include/sway/input')
-rw-r--r--include/sway/input/keyboard.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sway/input/keyboard.h b/include/sway/input/keyboard.h
index 1ff63c94..4aa0d8f4 100644
--- a/include/sway/input/keyboard.h
+++ b/include/sway/input/keyboard.h
@@ -60,6 +60,7 @@ struct sway_keyboard {
struct sway_shortcut_state state_keysyms_translated;
struct sway_shortcut_state state_keysyms_raw;
struct sway_shortcut_state state_keycodes;
+ struct sway_shortcut_state state_pressed_sent;
struct sway_binding *held_binding;
struct wl_event_source *key_repeat_source;