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authorFerdinand Schober <ferdinand.schober@fau.de>2022-10-08 19:11:45 +0200
committerSimon Ser <contact@emersion.fr>2022-10-09 10:07:51 +0200
commit99acdb4e62685ae618d79c6d4e735eee890947e6 (patch)
tree270c027681d7c15dbf6bc621a87d190d8c86b98b /include/sway/input/seat.h
parentbe7707874ac5e08d7ecc1af613bedbbea41529ca (diff)
Use keyboard_state.focused_surface directly
Diffstat (limited to 'include/sway/input/seat.h')
-rw-r--r--include/sway/input/seat.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index e795ad5e..c2041742 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -192,8 +192,6 @@ void seat_set_exclusive_client(struct sway_seat *seat,
struct sway_node *seat_get_focus(struct sway_seat *seat);
-struct wlr_surface *seat_get_focused_surface(struct sway_seat *seat);
-
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat);
// If a scratchpad container is fullscreen global, this can be used to try to