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authorRyan Dwyer <ryandwyer1@gmail.com>2018-10-18 23:08:45 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-10-18 23:08:45 +1000
commit24a90e5d86441fc345356eb3767e5a6880dcedbd (patch)
treedbf14c684b7802c2f2876fc8b11636bec26abc3d /include/sway/input/seat.h
parent103b7bc47d656e91406f5493a3e1317cb9ce5c02 (diff)
Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus, there may be cases where we may have been warping the cursor unintentionally. This patch removes cursor warping from seat_set_focus and only does it in the focus command. This is managed by a static function in focus.c. To know whether to warp or not, we need to know which node had focus previously. To keep track of this easily, seat->prev_focus has been introduced and is set to the previous in seat_set_focus.
Diffstat (limited to 'include/sway/input/seat.h')
-rw-r--r--include/sway/input/seat.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index be95567e..b3b98e8d 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -52,6 +52,7 @@ struct sway_seat {
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
struct sway_workspace *workspace;
+ struct sway_node *prev_focus;
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface_v1 *focused_layer;
@@ -121,9 +122,6 @@ void seat_set_focus_workspace(struct sway_seat *seat,
*/
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
-void seat_set_focus_warp(struct sway_seat *seat,
- struct sway_node *node, bool warp);
-
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus);