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authoremersion <contact@emersion.fr>2018-04-10 18:17:51 -0400
committerGitHub <noreply@github.com>2018-04-10 18:17:51 -0400
commit96118be241b5a2f0f629a1f1859f1ec4ed39734c (patch)
tree261a479b5d6e14b33d94d48f8be882fc7e3930d7 /include/sway/input/cursor.h
parent23df5b637ef7fc13e52f11bd6def23906c3828d4 (diff)
parentc53b2edd41babec9c5d214eab383107509f20353 (diff)
Merge pull request #1793 from PyroLagus/input-simulation
Cursor input simulation with sway commands.
Diffstat (limited to 'include/sway/input/cursor.h')
-rw-r--r--include/sway/input/cursor.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/sway/input/cursor.h b/include/sway/input/cursor.h
index daf7d4ee..fcd94437 100644
--- a/include/sway/input/cursor.h
+++ b/include/sway/input/cursor.h
@@ -30,5 +30,7 @@ struct sway_cursor {
void sway_cursor_destroy(struct sway_cursor *cursor);
struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time);
+void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec,
+ uint32_t button, enum wlr_button_state state);
#endif