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authorRyan Dwyer <ryandwyer1@gmail.com>2018-06-23 16:24:11 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-06-23 16:24:11 +1000
commit38398e2d77d57dc06b67ec88a54091c897915602 (patch)
treec80935807865fd96ab7d037070287d4dfaba1863 /include/sway/desktop
parent1c89f32533534f6e78c81c95578f40df45bb9016 (diff)
Implement atomic layout updates for tree operations
This implements atomic layout updates for when views map, reparent or unmap.
Diffstat (limited to 'include/sway/desktop')
-rw-r--r--include/sway/desktop/transaction.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/sway/desktop/transaction.h b/include/sway/desktop/transaction.h
index 5aff28e9..d6adc609 100644
--- a/include/sway/desktop/transaction.h
+++ b/include/sway/desktop/transaction.h
@@ -1,5 +1,6 @@
#ifndef _SWAY_TRANSACTION_H
#define _SWAY_TRANSACTION_H
+#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
/**
@@ -48,4 +49,12 @@ void transaction_commit(struct sway_transaction *transaction);
*/
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
+/**
+ * Get the texture that should be rendered for a view.
+ *
+ * In most cases this will return the normal live texture for a view, but if the
+ * view is in a transaction then it'll return a saved texture.
+ */
+struct wlr_texture *transaction_get_texture(struct sway_view *view);
+
#endif