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authorƁukasz Adamczak <14021+czak@users.noreply.github.com>2023-02-05 14:54:09 +0100
committerRonan Pigott <ronan@rjp.ie>2023-02-10 11:17:50 -0700
commitfadfbe8dbae4b3a840cc05fcfe67d74f5050a878 (patch)
treeeded9c8792b0f4a7971cd164b6d51cb7f02199ab /include/meson.build
parent1b27e8c8fdc413a061e8b003bcabfb7b789c6a90 (diff)
Correct window_rect.y with hide_edge_borders
With `hide_edge_borders both` (or at least `vertical`), `window_rect.y` will equal `border_thickness` for SOME windows, but it will be 0 for windows adjacent to top screen edge. Therefore setting it to `border_thickness` is not sufficient. This commit changes it to the actual y offset of content into the container.
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