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author | Thomas Hebb <tommyhebb@gmail.com> | 2022-02-21 23:07:09 -0800 |
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committer | Simon Ser <contact@emersion.fr> | 2022-02-24 12:12:12 +0100 |
commit | 0ee54a524329ab8d3db7dbe8286dc97b0bf57bed (patch) | |
tree | acab9a691395d9e8dd5cb965e38c0b7bbd522c62 /include/log.h | |
parent | b38b845c6311a0d2b2daed7d35d90a6a7eb7bcf1 (diff) |
Don't enter seatop_move_floating when fullscreen
Currently, a floating window that's been fullscreened can send us
xdg_toplevel::move, and we'll enter seatop_move_floating, which lets us
drag the surface around while it's fullscreen. We don't want
this--fullscreen surfaces should always be aligned to the screen--so add
the same check that seatop_default already does when entering this mode.
Tested with Weston's weston-fullscreen demo, which sends a move request
if you click anywhere on its surface.
Diffstat (limited to 'include/log.h')
0 files changed, 0 insertions, 0 deletions