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authorS. Christoffer Eliesen <christoffer@eliesen.no>2015-10-26 12:20:32 +0100
committerS. Christoffer Eliesen <christoffer@eliesen.no>2015-10-29 17:41:33 +0100
commit78ca6197697d4f07eddf0c544daff85603adab90 (patch)
treee499ab901ab3371d5860e36db086ea8b46e8227e /include/input_state.h
parent4799d07ac1bb08a770ee702eb3fd0ab4654f878a (diff)
commands: Learn mouse_warping.
Place mouse at center of focused view when changing to a workspace on a different output, if option is enabled. (This replicates existing i3 option.) This can be triggered in multiple ways: A) via `workspace <name>` which changes output B) via `focus <direction>` which changes output C) via `focus output <name>` which (obviously) changes output
Diffstat (limited to 'include/input_state.h')
-rw-r--r--include/input_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/input_state.h b/include/input_state.h
index dd5d71a8..52759052 100644
--- a/include/input_state.h
+++ b/include/input_state.h
@@ -66,6 +66,7 @@ extern struct pointer_state {
} pointer_state;
void pointer_position_set(struct wlc_origin *new_origin, bool force_focus);
+void center_pointer_on(swayc_t *view);
// on button release unset mode depending on the button.
// on button press set mode conditionally depending on the button