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author | S. Christoffer Eliesen <christoffer@eliesen.no> | 2015-10-26 12:20:32 +0100 |
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committer | S. Christoffer Eliesen <christoffer@eliesen.no> | 2015-10-29 17:41:33 +0100 |
commit | 78ca6197697d4f07eddf0c544daff85603adab90 (patch) | |
tree | e499ab901ab3371d5860e36db086ea8b46e8227e /include/input_state.h | |
parent | 4799d07ac1bb08a770ee702eb3fd0ab4654f878a (diff) |
commands: Learn mouse_warping.
Place mouse at center of focused view when changing to a workspace on a
different output, if option is enabled. (This replicates existing i3
option.)
This can be triggered in multiple ways:
A) via `workspace <name>` which changes output
B) via `focus <direction>` which changes output
C) via `focus output <name>` which (obviously) changes output
Diffstat (limited to 'include/input_state.h')
-rw-r--r-- | include/input_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/input_state.h b/include/input_state.h index dd5d71a8..52759052 100644 --- a/include/input_state.h +++ b/include/input_state.h @@ -66,6 +66,7 @@ extern struct pointer_state { } pointer_state; void pointer_position_set(struct wlc_origin *new_origin, bool force_focus); +void center_pointer_on(swayc_t *view); // on button release unset mode depending on the button. // on button press set mode conditionally depending on the button |