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author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-18 16:58:50 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-08-19 16:17:24 +1000 |
commit | 8d1dd038233cf946b36813c4c8508c17f4cda0fc (patch) | |
tree | e672976231d33467da6c8a03633c604eb0c8deb8 /contrib | |
parent | 389d159c81502aa8b951895de11c3720bbd5ba7d (diff) |
Standardise debug variables
This makes all debug options stored in a single struct rather than in
various places, changes/fixes the behaviour of existing options, and
introduces some new options.
* Fixes damage issues with `-Drender-tree` texture (by removing scissor)
* Offsets the render tree overlay's `y` position for those who have
swaybar at the top
* Replaces `-Ddamage=rerender` with `-Dnodamage`
* Replaces `-Ddamage=highlight` with `-Dhighlight-damage`
* Replaces `-Dtxn-debug` with `-Dtxn-wait`
* Introduces `-Dnoatomic`
* Removes the `create_time` and `ms_arranging` figures from transactions
and the log message. Transactions are created after arranging and the
create time is of no significance.
* Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
Diffstat (limited to 'contrib')
0 files changed, 0 insertions, 0 deletions