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author | Kenny Levinsen <kl@kl.wtf> | 2023-05-09 15:08:47 +0200 |
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committer | Simon Ser <contact@emersion.fr> | 2023-05-09 15:55:31 +0200 |
commit | 393c29fc591b6e0fb85328b638607d8b5784a0e3 (patch) | |
tree | fbe30caeccc7401d564d531fb89fb012efef2cfe /README.ja.md | |
parent | a79994e11961ae24d7a418a18d43bfdd48d1f44b (diff) |
render: Apply clip to rendered texture correctly
The new wlr_render_pass API provides src_box, dst_box and clip
parameters for texture rendition. Rather than clipping the dst_box,
which control the projection matrix and leads to compression, intersect
the damage and clip box and pass these as a clip parameter.
Fixes: https://github.com/swaywm/sway/issues/7579
Regressed by: https://github.com/swaywm/sway/pull/7552
Diffstat (limited to 'README.ja.md')
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