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authorMartin Dørum <martid0311@gmail.com>2020-04-23 23:07:04 +0200
committerDrew DeVault <sir@cmpwn.com>2020-04-28 21:46:37 +0200
commit4492e493e62d51e6cd3340af622eef934f1c88cd (patch)
treeb57fb5901caae42fb167438985a471af2556b04b
parentf18bcfcd69b514e1387bf37a42be6667a4c19282 (diff)
swaybar: Fix scrolling with precise trackpads
-rw-r--r--include/swaybar/input.h11
-rw-r--r--swaybar/bar.c2
-rw-r--r--swaybar/input.c90
3 files changed, 91 insertions, 12 deletions
diff --git a/include/swaybar/input.h b/include/swaybar/input.h
index 65e49218..e8735d88 100644
--- a/include/swaybar/input.h
+++ b/include/swaybar/input.h
@@ -2,6 +2,7 @@
#define _SWAYBAR_INPUT_H
#include <wayland-client.h>
+#include <stdbool.h>
#include "list.h"
#define SWAY_SCROLL_UP KEY_MAX + 1
@@ -9,6 +10,9 @@
#define SWAY_SCROLL_LEFT KEY_MAX + 3
#define SWAY_SCROLL_RIGHT KEY_MAX + 4
+#define SWAY_CONTINUOUS_SCROLL_TIMEOUT 1000
+#define SWAY_CONTINUOUS_SCROLL_THRESHOLD 10000
+
struct swaybar;
struct swaybar_output;
@@ -50,6 +54,12 @@ struct swaybar_hotspot {
void *data;
};
+struct swaybar_scroll_axis {
+ wl_fixed_t value;
+ uint32_t discrete_steps;
+ uint32_t update_time;
+};
+
struct swaybar_seat {
struct swaybar *bar;
uint32_t wl_name;
@@ -57,6 +67,7 @@ struct swaybar_seat {
struct swaybar_pointer pointer;
struct swaybar_touch touch;
struct wl_list link; // swaybar_seat:link
+ struct swaybar_scroll_axis axis[2];
};
extern const struct wl_seat_listener seat_listener;
diff --git a/swaybar/bar.c b/swaybar/bar.c
index efd0da4b..f4dd4405 100644
--- a/swaybar/bar.c
+++ b/swaybar/bar.c
@@ -340,7 +340,7 @@ static void handle_global(void *data, struct wl_registry *registry,
}
seat->bar = bar;
seat->wl_name = name;
- seat->wl_seat = wl_registry_bind(registry, name, &wl_seat_interface, 3);
+ seat->wl_seat = wl_registry_bind(registry, name, &wl_seat_interface, 5);
wl_seat_add_listener(seat->wl_seat, &seat_listener, seat);
wl_list_insert(&bar->seats, &seat->link);
} else if (strcmp(interface, wl_shm_interface.name) == 0) {
diff --git a/swaybar/input.c b/swaybar/input.c
index f768cd40..4fe6dd93 100644
--- a/swaybar/input.c
+++ b/swaybar/input.c
@@ -211,18 +211,17 @@ static void workspace_next(struct swaybar *bar, struct swaybar_output *output,
if (new) {
ipc_send_workspace_command(bar, new->name);
- }
-}
-static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
- uint32_t time, uint32_t axis, wl_fixed_t value) {
- struct swaybar_seat *seat = data;
- struct swaybar_pointer *pointer = &seat->pointer;
- struct swaybar_output *output = pointer->current;
- if (!sway_assert(output, "axis with no active output")) {
- return;
+ // Since we're asking Sway to switch to 'new', it should become visible.
+ // Marking it visible right now allows calling workspace_next in a loop.
+ new->visible = true;
+ active->visible = false;
}
+}
+static void process_discrete_scroll(struct swaybar_seat *seat,
+ struct swaybar_output *output, struct swaybar_pointer *pointer,
+ uint32_t axis, wl_fixed_t value) {
// If there is a button press binding, execute it, skip default behavior,
// and check button release bindings
uint32_t button = wl_axis_to_button(axis, value);
@@ -252,8 +251,72 @@ static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
}
+static void process_continuous_scroll(struct swaybar_seat *seat,
+ struct swaybar_output *output, struct swaybar_pointer *pointer,
+ uint32_t axis) {
+ while (abs(seat->axis[axis].value) > SWAY_CONTINUOUS_SCROLL_THRESHOLD) {
+ if (seat->axis[axis].value > 0) {
+ process_discrete_scroll(seat, output, pointer, axis,
+ SWAY_CONTINUOUS_SCROLL_THRESHOLD);
+ seat->axis[axis].value -= SWAY_CONTINUOUS_SCROLL_THRESHOLD;
+ } else {
+ process_discrete_scroll(seat, output, pointer, axis,
+ -SWAY_CONTINUOUS_SCROLL_THRESHOLD);
+ seat->axis[axis].value += SWAY_CONTINUOUS_SCROLL_THRESHOLD;
+ }
+ }
+}
+
+static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
+ uint32_t time, uint32_t axis, wl_fixed_t value) {
+ struct swaybar_seat *seat = data;
+ struct swaybar_pointer *pointer = &seat->pointer;
+ struct swaybar_output *output = pointer->current;
+ if (!sway_assert(output, "axis with no active output")) {
+ return;
+ }
+
+ if (!sway_assert(axis < 2, "axis out of range")) {
+ return;
+ }
+
+ // If there's a while since the last scroll event,
+ // set 'value' to zero as if to reset the "virtual scroll wheel"
+ if (seat->axis[axis].discrete_steps == 0 &&
+ time - seat->axis[axis].update_time > SWAY_CONTINUOUS_SCROLL_TIMEOUT) {
+ seat->axis[axis].value = 0;
+ }
+
+ seat->axis[axis].value += value;
+ seat->axis[axis].update_time = time;
+}
+
static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
- // Who cares
+ struct swaybar_seat *seat = data;
+ struct swaybar_pointer *pointer = &seat->pointer;
+ struct swaybar_output *output = pointer->current;
+
+ if (output == NULL) {
+ return;
+ }
+
+ for (uint32_t axis = 0; axis < 2; ++axis) {
+ if (seat->axis[axis].discrete_steps) {
+ for (uint32_t step = 0; step < seat->axis[axis].discrete_steps; ++step) {
+ // Honestly, it would probabyl make sense to pass in
+ // 'seat->axis[axis].value / seat->axis[axi].discrete_steps' here,
+ // but it's only used to check whether it's positive or negative
+ // so I don't think it's worth the risk of rounding errors.
+ process_discrete_scroll(seat, output, pointer, axis,
+ seat->axis[axis].value);
+ }
+
+ seat->axis[axis].value = 0;
+ seat->axis[axis].discrete_steps = 0;
+ } else {
+ process_continuous_scroll(seat, output, pointer, axis);
+ }
+ }
}
static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
@@ -268,7 +331,12 @@ static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
uint32_t axis, int32_t discrete) {
- // Who cares
+ struct swaybar_seat *seat = data;
+ if (!sway_assert(axis < 2, "axis out of range")) {
+ return;
+ }
+
+ seat->axis[axis].discrete_steps += abs(discrete);
}
static struct wl_pointer_listener pointer_listener = {